18 コミット (e3d21d2244159410db531c439bc42372ffbf8649)

作成者 SHA1 メッセージ 日付
  Sam Hocevar e3d21d2244 timer: avoid useless system calls in the Timer constructor. 14年前
  Sam Hocevar 328af22a5f ps3: fix a bug in the timer code. 14年前
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14年前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14年前
  Sam Hocevar 700cfbd8ea core: fix a few compilation errors and warnings on OS X. 14年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15年前
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. 15年前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15年前
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. 15年前
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. 15年前
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. 15年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15年前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 15年前
  Sam Hocevar fa25646f80 Improve the timer accuracy even more. 15年前
  Sam Hocevar 61524527a1 Fixed framerate now has sub-millisecond accuracy on Linux. 15年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 15年前