Sam Hocevar
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13d3c9d828
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test: speed up the Map unit test.
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11 years ago |
Lolbot
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b078ba08ea
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fixed 15 files out of 2730:
- removed 49 CR characters
- removed 2 trailing whitespaces
- replaced 1622 tabs with spaces
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11 years ago |
Benlitz
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1e353d2d30
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material and texture loading from .OBJ + uniform sampler assignment from the mesh class (wip)
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11 years ago |
Benlitz
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4b98ef04a6
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Added IndexOf and LastIndexOf methods in class String
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11 years ago |
Sam Hocevar
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410513f8ac
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test: remove dead code in an old test.
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11 years ago |
Benjamin ‘Touky’ Huet
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665bd7d6e7
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MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
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11 years ago |
Jean-Yves Lamoureux
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873a294d7a
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* Whoops. ça va pardon.
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11 years ago |
Jean-Yves Lamoureux
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d058092983
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* Physics
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11 years ago |
Sam Hocevar
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f7dbc33524
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build: update .vcxproj files.
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11 years ago |
Sam Hocevar
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485b9335aa
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test: emscripten compilation fix in the trigonometry benchmark.
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11 years ago |
Sam Hocevar
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96e26a2bd5
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math: rename Box2D to "box2" and add an integer version, "ibox2".
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11 years ago |
Benjamin ‘Touky’ Huet
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167915fd2b
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MeshViewer : stupid crashfix
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11 years ago |
Sam Hocevar
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6faf4ee067
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base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
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11 years ago |
Sam Hocevar
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ddeaa5f81a
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build: reorganise automake build system.
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11 years ago |
Sam Hocevar
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e6b0bd07bf
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image: hide the constructor behind a factory so that we can later
return an already created object if necessary.
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11 years ago |
Sam Hocevar
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f16704ecb0
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image: GetData returns uint8_t* instead of void*, it's a lot safer.
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11 years ago |
Sam Hocevar
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5a19e1539d
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misc: fix a few URLs.
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11 years ago |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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11 years ago |
Sam Hocevar
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33ab2042e7
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test: disable a few non-essential and potentially incorrect unit tests.
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11 years ago |
Sam Hocevar
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94acb0f519
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build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
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11 years ago |
Sam Hocevar
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affdedd835
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test: more complete PRNG unit tests.
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11 years ago |
Sam Hocevar
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700520d4d6
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math: move rand() to its own header, ensure it only returns
positive values, and add a unit test for rand<int>.
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11 years ago |
Sam Hocevar
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9819425ba0
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math: replace RandF() with a more generic rand() template function
that lets us draw integer random values too.
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11 years ago |
Sam Hocevar
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8143b73ffb
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math: add Box2d + vec2 operations for easy box translations.
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11 years ago |
Sam Hocevar
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16a620d537
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scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
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11 years ago |
Sam Hocevar
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fdc877cc29
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math: fix an idiotic bug in the box-box intersection routine.
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11 years ago |
Sam Hocevar
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7b30d99725
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test: unit test for 2D boxes.
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11 years ago |
Sam Hocevar
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74836555be
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lolremez: minor refactor.
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11 years ago |
Sam Hocevar
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29996cddec
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build: fix btphystest.vcxproj.
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11 years ago |
Sam Hocevar
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80e0d4c1c0
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math: replace Interp with TimeInterp. We'll see how useful it gets.
|
11 years ago |
Sam Hocevar
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8b7482ae09
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build: bad lolbot! fix the mess caused by its file renames.
|
11 years ago |
Lolbot
|
ad2ddbb715
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build: convert source files to lowercase.
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11 years ago |
Sam Hocevar
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75a39b691e
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test: add unit tests for maps using C strings as keys.
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11 years ago |
Benjamin ‘Touky’ Huet
|
96972cdc4d
|
easymesh : Bitfield big Fuckup. Never code drunk.
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11 years ago |
Sam Hocevar
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5ea012c192
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base: add Array::Swap() method and the corresponding unit test.
|
11 years ago |
Sam Hocevar
|
6c8186389f
|
math: Interp class for frame-independent interpolation.
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11 years ago |
Sam Hocevar
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41b43bb47f
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build: add missing files to Makefile.am.
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11 years ago |
Benjamin ‘Touky’ Huet
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a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
e42d857ed4
|
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
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11 years ago |
Benjamin ‘Touky’ Huet
|
3ea6d93e95
|
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
|
11 years ago |
Benjamin ‘Touky’ Huet
|
506befcf4a
|
easymesh : Added Twist/Ben/Shear & Taper refactor.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
73fd59c69a
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easymesh : all radius are now diameters so all mesh operation size values are coherent.
|
11 years ago |
Benjamin ‘Touky’ Huet
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fb7bb880ea
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easymesh: all operations now generate UVs for the mesh.
|
11 years ago |
Sam Hocevar
|
0e1a19f8e6
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build: re-add liblolcore dependency tracking to all binary objects.
|
11 years ago |
Sam Hocevar
|
0463a898c3
|
build: fix syntax errors in the Visual Studio projects.
|
12 years ago |
Sam Hocevar
|
4b4d201a6d
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build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
|
12 years ago |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
|
12 years ago |
Lolbot
|
3661a929e6
|
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 trailing whitespaces
- replaced 24 tabs with spaces
|
12 years ago |
Benjamin ‘Touky’ Huet
|
e4cf8211e4
|
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
|
12 years ago |
Benjamin ‘Touky’ Huet
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bb0051ae8e
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render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
|
12 years ago |