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lolengine
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lol
kopie van https://github.com/lolengine/lol
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2553 Commits
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21 MiB
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wip/image-kernel
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6 Commits (e9b72ec53a188783c2ae9df3fb90d38fdf5cd2f5)

Auteur SHA1 Bericht Datum
  Sam Hocevar 1945e85afc scene: start working on the scene class reorganisation. 12 jaren geleden
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12 jaren geleden
  Sam Hocevar 6c2fa45b71 core: add some noise to the gradient effect. 13 jaren geleden
  Sam Hocevar 203ac1a404 core: port gradient shader to GL ES platforms. 13 jaren geleden
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 jaren geleden
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. 13 jaren geleden
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