153 Commit (f42fda8281c2456579109d709e8db34c2d0b96cb)

Autore SHA1 Messaggio Data
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 8 anni fa
  Sam Hocevar e3b1011d37 image: rename some stuff. 8 anni fa
  Sam Hocevar f533ecffad Various compilation fixes. 9 anni fa
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 anni fa
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 9 anni fa
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 anni fa
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 anni fa
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 anni fa
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10 anni fa
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 anni fa
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 anni fa
  Sam Hocevar 42813316b8 build: improve emscripten build. 10 anni fa
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 10 anni fa
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 10 anni fa
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 anni fa
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 10 anni fa
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 10 anni fa
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 anni fa
  Sam Hocevar 3835dc62e0 base: minor variable renaming. 11 anni fa
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 anni fa
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 11 anni fa
  Sam Hocevar 7ea3b73ed7 image: endianness fixes in the Imlib2 codec. 11 anni fa
  Jean-Yves Lamoureux cf72e40d62 imlib2: Fix RGBA order in loader and use imlib_image_get_data_for_reading_only() 11 anni fa
  Sam Hocevar c727182ac0 image: fix a bug introduced in the image conversion refactoring. 11 anni fa
  Sam Hocevar 4928ea91ad image: improve the DBS dithering implementation by avoiding lots of tests. 11 anni fa
  Sam Hocevar 5026358eef image: add plenty of colour conversions. 11 anni fa
  Sam Hocevar 7bd5a94ca0 image: add the skeleton for a Movie class. 11 anni fa
  Sam Hocevar 90a60ba446 image: revert GDI+ animated GIF tests; we’ll try something else. 11 anni fa
  Sam Hocevar 500e40c93d image: GDI+ GIF support tweaks. 11 anni fa
  Sam Hocevar 28e8fd6834 image: first GIF encoder iteration. 11 anni fa
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 11 anni fa
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 anni fa
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 11 anni fa
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 anni fa
  Sam Hocevar 8329482cb9 image: do not alter the pointer returned by Lock(). 11 anni fa
  Sam Hocevar e2f53bb71a image: fix bug introduced in Image::Lock2D(). 11 anni fa
  Sam Hocevar 2a5150e060 base: VISUQL STUDIO JTE NIAUE Q LQ KQLQSH. 11 anni fa
  Guillaume Bittoun 2511de1f90 arraynd: adding constructors and operators for vec_t<int, N> and vec_t<ptrdiff_t, N> types. 11 anni fa
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 anni fa
  Sam Hocevar caabc35cb1 image: fix a compilation error caused by the GDI+ system headers. 11 anni fa
  Sam Hocevar 1b5d3557ec build: some compilation fixes and tweaks for older (<= 4.6) versions of GCC. 11 anni fa
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 anni fa
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 11 anni fa
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 anni fa
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 anni fa
  Sam Hocevar ebfd692152 base: simplify code here and there. 11 anni fa
  Sam Hocevar 7e9f926c43 base: switch map, hash, array2d and array3d to lowercase, like standard 11 anni fa
  Sam Hocevar 32abfb18d1 base: various Visual Studio compilation fixes. 11 anni fa
  Sam Hocevar d21b904e6c image: the size of the Gaussian used for void-and-cluster is now a parameter. 11 anni fa
  Sam Hocevar 7b34d5094b image: significantly reduce the blue noise algorithm complexity. 11 anni fa