Sam Hocevar
fc43bd7e5b
input: remove useless code.
7 years ago
Sam Hocevar
016330c12b
ui: move a lot of files around.
Most input and GUI files are now in a common ui/ directory. The platform/
directory is no longer, as everythyng was moved to application/ or ui/.
7 years ago
Sam Hocevar
a57cecaf98
input: remove a lot of unnecessarily convoluted code.
In particular, get rid of the enum magic; we can use map<string,int> if we
really need some named enums. Which we usually don’t.
7 years ago
Sam Hocevar
ce751a1534
Add imgui.ini to .gitignore, we really don’t need it.
7 years ago
Sam Hocevar
a55450b94d
doc: add missing vcxproj for the movie tutorial.
7 years ago
Sam Hocevar
d3d84948d4
sdl: move files around in separate directories.
7 years ago
Sam Hocevar
25b5d97d28
gui: clean up the ImGui integration code.
7 years ago
Sam Hocevar
fca56d7f7d
Rename some classes and methods to lowercase.
7 years ago
Sam Hocevar
1f9be92a66
Use smart pointers in a lot of the rendering code.
7 years ago
Sam Hocevar
3effd3abe5
Fix tutorial build and a few compilation warnings.
7 years ago
Sam Hocevar
6e428a6243
Remove deprecated code I don’t understand.
7 years ago
Sam Hocevar
0e79b79d23
Remove the overly complex thread manager.
7 years ago
Sam Hocevar
2df434a2b2
Remove obsolete file.
7 years ago
Sam Hocevar
4c9c63894d
Allow to resize the SDL window and propagate changes to the scene.
7 years ago
Sam Hocevar
effc880011
tutorial: nicer example for the GIF generation.
7 years ago
Sam Hocevar
beeded3d85
render: simplify Renderer code
The scene now owns its renderer, so there is no need to keep a list
of existing renderers and to call Renderer::Get().
7 years ago
Sam Hocevar
34fab09274
Remove NaCl support. Google is deprecating it.
7 years ago
Sam Hocevar
1d8083af86
engine: get rid of the Dict class (WIP).
This was not a very smart class. We replace it with a bidirectional map.
7 years ago
Sam Hocevar
d0f3f71e8c
doc: fix detection of Dot tool and upgrade Doxygen config file.
7 years ago
Sam Hocevar
67dd817aa2
math: remove unused trig code.
Let’s be honest, I’m never gonna use it in its current form.
7 years ago
Sam Hocevar
6dd7a0cb39
Another lowercase switching frenzy, because why not.
8 years ago
Sam Hocevar
50e494803d
Replace array::empty() with array::clear().
We used to have lol::map::empty() to empty maps, but in std::map
this method is called clear(). It sounds safe to harmonise between
our types and have lol::array::clear() too.
8 years ago
Sam Hocevar
7faedd4517
build: fix linking with Bullet on Linux.
8 years ago
Sam Hocevar
af06563b94
Do not try to link with liblol-bullet if Bullet was disabled.
8 years ago
Sam Hocevar
f6c386f560
Allow to build without Bullet Physics.
8 years ago
Sam Hocevar
37abf6193f
RIP lol::String ⚰️ LOL
8 years ago
Sam Hocevar
9dbfa4d550
Use std::string in a lot of places. Makes a few things simpler.
8 years ago
Sam Hocevar
1105a075ce
Rename lol::Timer to lol::timer. Because.
8 years ago
Sam Hocevar
cfeaeabf2d
Get rid of lol::map because std::map is obviously superior.
8 years ago
Sam Hocevar
980ff37a58
Get rid of numerous uses of lol::String.
8 years ago
Sam Hocevar
968f7c92bb
Get rid of String::format in favour of a std::string version.
8 years ago
Sam Hocevar
a99848fd2d
Fix Lua-related compilation issues.
8 years ago
Sam Hocevar
487c82609c
Make lol-lua an optional dependency.
8 years ago
Sam Hocevar
856b656f64
Do not install manpages if --disable-doc is provided.
8 years ago
Sam Hocevar
c7fa8939f5
Fix a few build issues when features are disabled.
9 years ago
Sam Hocevar
0239617197
Various compilation and warning fixes.
9 years ago
Sam Hocevar
845d3878ff
Fix compilation of sprite sample.
9 years ago
Sam Hocevar
44e39867b1
Fix approximately 80 billion compilation warnings.
9 years ago
Sam Hocevar
2df8762d47
Migrate to Visual Studio 2017.
9 years ago
Sam Hocevar
b9effc8977
Fix erratic indentation and file encoding.
9 years ago
Sam Hocevar
7e69ef4cfa
build: fix bluenoise.cpp compilation.
9 years ago
Sam Hocevar
7b2f3bdcfb
samples: add blue noise generation demo.
9 years ago
Sam Hocevar
c6374c7e07
movie: replace the old Movie class with a GIF encoder.
9 years ago
Sam Hocevar
7558d0664a
image: more method renaming for consistency.
9 years ago
touky
6c2aee32a4
fixes
debug draw fixes are really un-numerous in ze lol, it seems
9 years ago
touky
575ef8e497
DebugDrawContext pass
Seems to still build in lol, will check other works to be sure
9 years ago
touky
fab4610405
lolua tweaks
Added macros to help basic setup
10 years ago
touky
eb943fc5e3
Lolua small simplification
getter default params are better now
10 years ago
touky
0cdeb424d9
2nd pass, removed all old code, and fixed all the wrong usages
10 years ago
touky
4d78d62a70
Lolua refactor 2nd pass: New version is much simpler and practical
Next pass is clean-up and fix of all the old usage
10 years ago