2691 Commits (fe5bcc55cc0796ffaaa95c2fbb7fb3d129dff1e1)
 

Author SHA1 Message Date
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 9 years ago
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9 years ago
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9 years ago
  Benjamin ‘Touky’ Huet a8642c05c2 small buildfix in lolunit 9 years ago
  Lolbot 7b5ccb47d2 fixed 1892 files out of 4212: 9 years ago
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 years ago
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 years ago
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9 years ago
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 years ago
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 years ago
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 years ago
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 years ago
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9 years ago
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9 years ago
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 9 years ago
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9 years ago
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 years ago
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 9 years ago
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 years ago
  Sam Hocevar d97087fc8b lua: fix compilation issues. 9 years ago
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 9 years ago
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 years ago
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9 years ago
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 years ago
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 years ago
  Benjamin ‘Touky’ Huet 52d531166b trying new helpers 9 years ago
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 years ago
  Lolbot 0b111f1ece fixed 6 files out of 4258: 10 years ago
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 10 years ago
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 years ago
  Benjamin ‘Touky’ Huet 6155ee02e6 Oooooops .... buildfix 10 years ago
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 10 years ago
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 years ago
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 10 years ago
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 10 years ago
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 10 years ago
  Guillaume Bittoun b1e1f23b8f matrix: using permutation and LU decomposition for determinant and inverse computing 10 years ago
  Guillaume Bittoun ace6e55975 matrix: adding permutation determinant 10 years ago
  Guillaume Bittoun ed2e6cd95a matrix: using vec_t for permutation logic 10 years ago
  Guillaume Bittoun 3279f3fe84 matrix: p_matrix tiny cleanup 10 years ago
  Guillaume Bittoun c30c60671b matrix: adding permutation matrix computing 10 years ago
  Sam Hocevar 483f0d32be build: fix small Makefile error. 10 years ago
  Lolbot e4098f0db7 fixed 5 files out of 4252: 10 years ago
  Benjamin ‘Touky’ Huet 0ac33c2da2 Lua integration second pass. Still doesn't work, though. 10 years ago
  Guillaume Bittoun 7251024de5 map: FIXED ! 10 years ago
  Guillaume Bittoun e697314294 map: more bug fixes (still not fully fixed…) 10 years ago
  Benjamin ‘Touky’ Huet 41da69ba68 Remove defines. It still crashes though. 10 years ago
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 10 years ago