Sam Hocevar
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cfeaeabf2d
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Get rid of lol::map because std::map is obviously superior.
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před 7 roky |
Sam Hocevar
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31477c906e
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build: remove the LolFx and the EasyMesh compilers for now.
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před 10 roky |
Sam Hocevar
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f8b29001cd
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base: convert map and avl_tree methods to lowercase. Because.
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před 10 roky |
Sam Hocevar
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7ac9be9704
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build: fix PS3 and Android builds.
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před 11 roky |
Sam Hocevar
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a490c8c4c7
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lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
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před 11 roky |
Benjamin ‘Touky’ Huet
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c7219ff1dd
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New year copyright update.
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před 12 roky |
Sam Hocevar
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d6634da83f
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build: fix the WTFPL site URL in all code comments.
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před 12 roky |
Sam Hocevar
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ca5238b145
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lolfx: names such as "x" or "bgra" are field selectors, but we must also
accept them as variable names.
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před 12 roky |
Sam Hocevar
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787c96b47c
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lolfx: improve the LolFx compiler, including error reporting. We can now
successfully parse a few of our full GLSL/HLSL shaders.
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před 12 roky |
Sam Hocevar
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65ea695de1
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core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
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před 12 roky |