759 Ревизии (fe9bab81c198df212d3963587d02d8bd553602ec)
 

Автор SHA1 Съобщение Дата
  Sam Hocevar fe9bab81c1 gpu: fix a great lot of Direct3D problems, spotted using PIX. преди 12 години
  Sam Hocevar 8da2f504a8 debug: use std::abort() instead of a custom idiocy. преди 12 години
  Sam Hocevar 5112ce8339 build: disable building the Deus Hax editor on the Xbox 360. преди 12 години
  Sam Hocevar bfb0ad1e61 tutorial: use an interleaved vertex/color buffer. преди 12 години
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. преди 12 години
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). преди 12 години
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. преди 12 години
  Sam Hocevar 0d49891632 gpu: fix a nasty bug in the D3D9 vertex declaration code that caused преди 12 години
  Sam Hocevar f7770f7387 gpu: add an Unbind() method for textures for clean up. Unfortunately преди 12 години
  Sam Hocevar b34088e5bd math: add mat2 and mat3 types; they'll be useful. преди 12 години
  Sam Hocevar 169a16b63e gpu: move the platform-specific triangle drawing call to the VertexDeclaration преди 12 години
  Sam Hocevar 560d5cc6be gpu: fix the core scene renderer. преди 12 години
  Sam Hocevar a54bb70d64 build: minor Windows compilation fixes. преди 12 години
  Sam Hocevar 6169c874e4 gpu: port the vertex buffer abstraction layer to OpenGL. преди 12 години
  Sam Hocevar f7e202a7c8 gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. преди 12 години
  Sam Hocevar 2601c970a2 gpu: refactor the vertex declaration code to allow several vertex streams. преди 12 години
  Sam Hocevar 3ab2f621f8 gpu: fix compilation errors and warnings in the vertex declaration code. преди 12 години
  Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. преди 12 години
  Sam Hocevar f048a0a552 build: add some ignored files to .gitignore. преди 12 години
  Sam Hocevar 5014b90b3e build: compilation fixes for errors introduced in the recent Direct3D преди 12 години
  Sam Hocevar 57f393d0d3 gpu: port the texture and scene handling code to Direct3D. Not functional. преди 12 години
  Sam Hocevar e67d6a1866 mrpigeon: add missing files to the Visual Studio project. преди 12 години
  Sam Hocevar 15c4e8016a android: slightly update Android project for newer SDK versions. преди 12 години
  Sam Hocevar 8f0fc94027 tutorial: fix a compilation error and remove now useless vector type casts. преди 12 години
  Sam Hocevar 64da211c62 math: do not use #pragma diagnostic push for GCC prior to 4.6. преди 12 години
  Sam Hocevar 701eb778a3 tutorial: fix the texture swizzling for the fractal viewer on Xbox 360. преди 12 години
  Sam Hocevar 1485e5bf63 gpu: add support for integer uniforms and fix a few PS3 and Linux compilation преди 12 години
  Sam Hocevar 458378003c win32: the uniform handling code was completely broken; we now properly преди 12 години
  Sam Hocevar c2ff2ad9b7 win32: add Direct3D texture creation code in the fractal zoomer. Shader преди 12 години
  Sam Hocevar 88f10fe54b build: allow to build the Direct3D 9 driver with the mingw compiler. преди 12 години
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. преди 12 години
  Sam Hocevar 5d2ddbdb6f math: use size_t instead of int for vector subscript to avoid torrents преди 12 години
  Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I преди 12 години
  Sam Hocevar d855e72198 win32: the GDI+ byte swapping was wrong; fix that. преди 12 години
  Sam Hocevar d539f3b80c win32: shuffle bytes in GDI images to match what OpenGL supports. преди 12 години
  Sam Hocevar fea2c18f71 build: make one Visual Studio file slightly shorter. преди 12 години
  Sam Hocevar c009074493 build: add Visual Studio props file that had mistakenly disappeared. преди 12 години
  Sam Hocevar a3f410d697 video: allow to set the default clear color. преди 12 години
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. преди 12 години
  Sam Hocevar 4fac6d468b tutorial: fix unbalanced parenthesis breaking compilation. преди 12 години
  Sam Hocevar 4c7ce44cdb tutorial: port the rotating cube tutorial to the Xbox 360 and преди 12 години
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, преди 12 години
  Sam Hocevar bd69c76f90 xbox: fix a few problems in the shader handling code; the first tutorial now преди 12 години
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor преди 12 години
  Sam Hocevar 39b59b3d42 test: fix uninitialised member variable. преди 12 години
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. преди 12 години
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. преди 12 години
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now преди 12 години
  Sam Hocevar 6868b1eb32 math: remove old non-working vector code for the float to half conversion. преди 12 години
  Sam Hocevar fac42dd7a2 xbox: create the Xbox application class and add a project file for MrPigeon. преди 12 години