Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.
Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 11 лет назад
..
csgbsp.cpp Some names tweaks 9 лет назад
csgbsp.h Some names tweaks 9 лет назад
easymesh-compiler.cpp easymesh: print full mesh source when compilation fails. 12 лет назад
easymesh-compiler.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13 лет назад
easymesh-parser.y fixed 22 files out of 2667: 9 лет назад
easymesh-scanner.l EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 9 лет назад
easymesh.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 9 лет назад
easymesh.h EZMesh : Some files splitup 9 лет назад
easymeshbuild.cpp fixed 69 files out of 2739: 9 лет назад
easymeshbuild.h fixed 69 files out of 2739: 9 лет назад
easymeshrender.cpp gpu: rename uniforms here and there for consistency. 9 лет назад
easymeshrender.h fixed 69 files out of 2739: 9 лет назад
shiny.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shiny_SK.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shinydebugUV.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shinydebuglighting.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shinydebugnormal.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shinydebugwireframe.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад
shinyflat.lolfx gpu: rename uniforms here and there for consistency. 9 лет назад