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Benjamin ‘Touky’ Huet 020d539586 easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. 13 年之前
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defaultmaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly 14 年之前
emptymaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly 14 年之前
framebuffer.cpp New year copyright update. 13 年之前
indexbuffer.cpp New year copyright update. 13 年之前
lolfx-compiler.cpp New year copyright update. 13 年之前
lolfx-compiler.h New year copyright update. 13 年之前
lolfx-parser.y New year copyright update. 13 年之前
lolfx-scanner.l New year copyright update. 13 年之前
lolfx.cpp New year copyright update. 13 年之前
shader.cpp gpu: fix PS3 compilation caused by wrong function names. 13 年之前
testmaterial.lolfx lolfx: use square brackets to indicate shader sections. 13 年之前
texture.cpp gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only. 13 年之前
tile.lolfx lolfx: use square brackets to indicate shader sections. 13 年之前
vertexbuffer.cpp easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. 13 年之前