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Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
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application build: fix a few macro logic issues in SDL.h inclusion. 12 лет назад
base core: implement a cool ASSERT() macro. 12 лет назад
bullet build: remove more compiler warnings. 12 лет назад
data build: add a few missing files to make dist. 12 лет назад
debug sys: add the base source directory to the list of search directories 12 лет назад
easymesh scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
generated easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 12 лет назад
gpu easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. 12 лет назад
image ps3: use System::GetPathList() to open images. 12 лет назад
input build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 лет назад
lol math: fix an idiotic bug in the box-box intersection routine. 12 лет назад
math math: minor improvements to the Remez exchange algorithm. 12 лет назад
mesh New year copyright update. 12 лет назад
platform ps3: fix typo in ps3app.cpp. 12 лет назад
sys Fix missing ; 12 лет назад
Makefile.am math: Interp class for frame-independent interpolation. 12 лет назад
audio.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
audio.h base: prevent instantiation of several static-only classes. 12 лет назад
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
camera.h scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
core.h base: move headers around and promote gpu/ to lol/gpu/. 12 лет назад
dict.cpp New year copyright update. 12 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 12 лет назад
eglapp.cpp build: fix a few macro logic issues in SDL.h inclusion. 12 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 лет назад
emitter.cpp New year copyright update. 12 лет назад
emitter.h New year copyright update. 12 лет назад
entity.cpp New year copyright update. 12 лет назад
entity.h easymesh: interface the shiny shader with new Light objects. 12 лет назад
font.cpp New year copyright update. 12 лет назад
font.h New year copyright update. 12 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
forge.h base: prevent instantiation of several static-only classes. 12 лет назад
gradient.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
gradient.h New year copyright update. 12 лет назад
gradient.lolfx core: add some noise to the gradient effect. 12 лет назад
layer.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
layer.h build: fix the WTFPL site URL in all code comments. 12 лет назад
light.cpp easymesh: interface the shiny shader with new Light objects. 12 лет назад
light.h easymesh: interface the shiny shader with new Light objects. 12 лет назад
lolcore.vcxproj math: Interp class for frame-independent interpolation. 12 лет назад
lolcore.vcxproj.filters math: Interp class for frame-independent interpolation. 12 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 12 лет назад
lolgl.h build: fix the WTFPL site URL in all code comments. 12 лет назад
map.cpp New year copyright update. 12 лет назад
map.h build: fix the WTFPL site URL in all code comments. 12 лет назад
numeric.h build: fix compiler warnings and Linux and PS3 build issues. 12 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
platform.h base: prevent instantiation of several static-only classes. 12 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
profiler.h base: prevent instantiation of several static-only classes. 12 лет назад
sample.cpp base: fix typo in sample.cpp that prevented sample loads. 12 лет назад
sample.h New year copyright update. 12 лет назад
sampler.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
sampler.h base: forbid the creation of Sampler objects. 12 лет назад
scene.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
scene.h scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
sprite.cpp New year copyright update. 12 лет назад
sprite.h New year copyright update. 12 лет назад
text.cpp added GetPos method to get text position 12 лет назад
text.h added GetPos method to get text position 12 лет назад
ticker.cpp build: fix compiler warnings and Linux and PS3 build issues. 12 лет назад
ticker.h base: prevent instantiation of several static-only classes. 12 лет назад
tiler.cpp New year copyright update. 12 лет назад
tiler.h base: prevent instantiation of several static-only classes. 12 лет назад
tileset.cpp EasyMesh : vdecl/vbo flag test fixup. 12 лет назад
tileset.h EasyMesh : vdecl/vbo flag test fixup. 12 лет назад
video.cpp Added VertexDictionnary object to manage vertices with same coord && connected vertices. 12 лет назад
video.h easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas. 12 лет назад
world.cpp New year copyright update. 12 лет назад
world.h New year copyright update. 12 лет назад
worldentity.cpp New year copyright update. 12 лет назад
worldentity.h New year copyright update. 12 лет назад