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Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 12 years ago
build build: do not try to advertise a bitten config for Android, NaCl or the 12 years ago
src gpu: allow to specify the pixel format when creating a texture; the 12 years ago
test ps3: refactor elf → self build logic and make make_fself mandatory 12 years ago
tools build: some build system fixes. 12 years ago
tutorial gpu: allow to specify the pixel format when creating a texture; the 12 years ago
.gitignore build: put the OpenGL detection code in a separate .m4 file and assume 12 years ago
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 12 years ago
TODO Update todo list. 14 years ago
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 12 years ago
configure.ac build: safety measure in configure.ac to error out if a Lol Engine m4 12 years ago