You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Guillaume Bittoun 332b5ef250 avl_tree: adding two tests 10 年之前
..
application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 8 年之前
base Added some shit in controller and text 8 年之前
bullet build: reorganise some visual studio shit and comment some files. 8 年之前
data build: reorganise automake build system. 12 年之前
debug Fixed some stuff and added some small tweaks 8 年之前
easymesh Added ShaderBuilder 8 年之前
generated build: reorganise includes so that we can use precompiled headers later. 8 年之前
gpu Added ShaderBuilder 8 年之前
image Fixed some stuff and added some small tweaks 8 年之前
input Fixed some stuff and added some small tweaks 8 年之前
lol avl_tree: adding two tests 8 年之前
lua build: reorganise some visual studio shit and comment some files. 8 年之前
math build: reorganise includes so that we can use precompiled headers later. 8 年之前
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
platform Added some shit in controller and text 8 年之前
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
t avl_tree: adding two tests 8 年之前
Makefile.am avl_tree: moving file in algorithm, adding empty test file and fixing compilation 8 年之前
audio.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
camera.cpp Fixed some stuff and added some small tweaks 8 年之前
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
dict.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 8 年之前
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
emitter.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
entity.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
font.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
forge.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
gradient.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
gradient.lolfx scene: start working on the scene class reorganisation. 8 年之前
light.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
lolcore.vcxproj input: use key scancodes everywhere, but add a small fallback for SDL1.2. 8 年之前
lolcore.vcxproj.filters input: use key scancodes everywhere, but add a small fallback for SDL1.2. 8 年之前
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
platform.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
profiler.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
sample.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
sampler.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
scene.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
scene.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
sprite.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
text.cpp Added some shit in controller and text 8 年之前
text.h Added some shit in controller and text 8 年之前
ticker.cpp Fixed some stuff and added some small tweaks 8 年之前
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
tiler.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
tileset.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
video.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
world.cpp build: reorganise includes so that we can use precompiled headers later. 8 年之前
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 8 年之前
worldentity.cpp Fixed some stuff and added some small tweaks 8 年之前
worldentity.h Fixed some stuff and added some small tweaks 8 年之前