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Benjamin ‘Touky’ Huet 020d539586 easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. пре 13 година
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defaultmaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly пре 14 година
emptymaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly пре 14 година
framebuffer.cpp New year copyright update. пре 13 година
indexbuffer.cpp New year copyright update. пре 13 година
lolfx-compiler.cpp New year copyright update. пре 13 година
lolfx-compiler.h New year copyright update. пре 13 година
lolfx-parser.y New year copyright update. пре 13 година
lolfx-scanner.l New year copyright update. пре 13 година
lolfx.cpp New year copyright update. пре 13 година
shader.cpp gpu: fix PS3 compilation caused by wrong function names. пре 13 година
testmaterial.lolfx lolfx: use square brackets to indicate shader sections. пре 13 година
texture.cpp gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only. пре 13 година
tile.lolfx lolfx: use square brackets to indicate shader sections. пре 13 година
vertexbuffer.cpp easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. пре 13 година