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lolengine
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lol
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https://github.com/lolengine/lol
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398ee1b4d5
main
wip/image-kernel
wip/interp
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wip/core-clipp
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Sam Hocevar
398ee1b4d5
base: use lol::array in most places.
10 年前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
build
image: implement Image::Lock2D().
8 年前
demos
base: use lol::array in most places.
8 年前
doc
doc: try something with lolbot quotes.
8 年前
src
sys: use the fully working std::atomic instead of our placeholder class.
8 年前
test
base: use lol::array in most places.
8 年前
tools
base: use lol::array in most places.
8 年前
.gitattributes
build: renormalise a lot of files.
12 年前
.gitignore
image: port the DBS dithering method and remove a few dead files.
8 年前
COPYING
build: fix the WTFPL site URL in all code comments.
12 年前
Makefile.am
Moved games build after demo (because tutorial) and abuse at the end, because it always breaks on non-basic-linux builds.
8 年前
TODO
image: move files around.
8 年前
bootstrap
build: various compilation fixes.
8 年前
configure.ac
build: fix a typo in configure.ac that had deactivated most warnings.
8 年前