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lolengine
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lol
mirror of https://github.com/lolengine/lol
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2179 Commits
5 Branches
384 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 398ee1b4d5
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wip/image-kernel
wip/interp
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wip/core-clipp
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Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 11 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build image: implement Image::Lock2D(). 9 years ago
demos base: use lol::array in most places. 9 years ago
doc doc: try something with lolbot quotes. 9 years ago
src sys: use the fully working std::atomic instead of our placeholder class. 9 years ago
test base: use lol::array in most places. 9 years ago
tools base: use lol::array in most places. 9 years ago
.gitattributes build: renormalise a lot of files. 13 years ago
.gitignore image: port the DBS dithering method and remove a few dead files. 9 years ago
COPYING build: fix the WTFPL site URL in all code comments. 13 years ago
Makefile.am Moved games build after demo (because tutorial) and abuse at the end, because it always breaks on non-basic-linux builds. 9 years ago
TODO image: move files around. 9 years ago
bootstrap build: various compilation fixes. 9 years ago
configure.ac build: fix a typo in configure.ac that had deactivated most warnings. 9 years ago
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