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lolengine
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lol
镜像来自 https://github.com/lolengine/lol
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142 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目錄樹: 398ee1b4d5
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 11 年之前
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 年之前
build image: implement Image::Lock2D(). 9 年之前
demos base: use lol::array in most places. 9 年之前
doc doc: try something with lolbot quotes. 9 年之前
src sys: use the fully working std::atomic instead of our placeholder class. 9 年之前
test base: use lol::array in most places. 9 年之前
tools base: use lol::array in most places. 9 年之前
.gitattributes build: renormalise a lot of files. 13 年之前
.gitignore image: port the DBS dithering method and remove a few dead files. 9 年之前
COPYING build: fix the WTFPL site URL in all code comments. 13 年之前
Makefile.am Moved games build after demo (because tutorial) and abuse at the end, because it always breaks on non-basic-linux builds. 9 年之前
TODO image: move files around. 9 年之前
bootstrap build: various compilation fixes. 9 年之前
configure.ac build: fix a typo in configure.ac that had deactivated most warnings. 9 年之前
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