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Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. 10 years ago
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application base: break the main loop apart for the emscripten port. 11 years ago
base base: rough implementation of safe enums with minimal ToString() support. 8 years ago
bullet build: some PS4 build fixes. 8 years ago
data build: reorganise automake build system. 11 years ago
debug math: fix a few compilation warnings. 8 years ago
easymesh base: rough implementation of safe enums with minimal ToString() support. 8 years ago
generated math: remove some vector constants that were a bit too specific. 8 years ago
gpu gpu: switch some types to enum classes to check C++11 support. 8 years ago
image fixed 5 files out of 2793: 8 years ago
input Added bunch of stuff on threads and images. 8 years ago
lol gpu: switch some types to enum classes to check C++11 support. 8 years ago
lua build: some PS4 build fixes. 8 years ago
math math: fix a few compilation warnings. 8 years ago
mesh base: rough implementation of safe enums with minimal ToString() support. 8 years ago
platform Added bunch of stuff on threads and images. 8 years ago
sys base: make the safe enums slightly safer. :-) 8 years ago
Makefile.am base: rough implementation of safe enums with minimal ToString() support. 8 years ago
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 years ago
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 years ago
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 8 years ago
camera.h Some names tweaks 8 years ago
commandstack.h base: make the safe enums slightly safer. :-) 8 years ago
core.h build: various MSVC compilation fixes. 8 years ago
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 years ago
dict.h build: fix the WTFPL site URL in all code comments. 12 years ago
eglapp.cpp input: Removed previous input system 8 years ago
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 years ago
emitter.cpp scene: allow to rotate sprites around the Z axis. 8 years ago
emitter.h New year copyright update. 12 years ago
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 years ago
entity.h Meshviewer FIX + comment rework 8 years ago
font.cpp scene: allow to rotate sprites around the Z axis. 8 years ago
font.h New year copyright update. 12 years ago
forge.cpp build: fix the WTFPL site URL in all code comments. 12 years ago
forge.h base: prevent instantiation of several static-only classes. 11 years ago
gradient.cpp scene: start working on the scene class reorganisation. 8 years ago
gradient.h New year copyright update. 12 years ago
gradient.lolfx scene: start working on the scene class reorganisation. 8 years ago
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 years ago
layer.h build: fix the WTFPL site URL in all code comments. 12 years ago
light.cpp Light : Added Type SfEnum. 8 years ago
light.h base: port all existing codebase to safe enums where absolutely required. 8 years ago
lolcore.vcxproj base: rough implementation of safe enums with minimal ToString() support. 8 years ago
lolcore.vcxproj.filters base: rough implementation of safe enums with minimal ToString() support. 8 years ago
loldebug.h build: fix the WTFPL site URL in all code comments. 12 years ago
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 years ago
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 years ago
map.h build: fix the WTFPL site URL in all code comments. 12 years ago
messageservice.cpp base: make the safe enums slightly safer. :-) 8 years ago
messageservice.h base: make the safe enums slightly safer. :-) 8 years ago
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 years ago
platform.cpp build: fix the WTFPL site URL in all code comments. 12 years ago
platform.h base: prevent instantiation of several static-only classes. 11 years ago
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 years ago
profiler.h base: prevent instantiation of several static-only classes. 11 years ago
sample.cpp audio: report SDL mixer loading errors. 11 years ago
sample.h audio: add Sampler::LoopSample(). 11 years ago
sampler.cpp audio: add Sampler::LoopSample(). 11 years ago
sampler.h audio: add Sampler::LoopSample(). 11 years ago
scene.cpp gpu: implement RenderContext::SetBlendEquation(). 8 years ago
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 8 years ago
sprite.cpp scene: allow to rotate sprites around the Z axis. 8 years ago
sprite.h New year copyright update. 12 years ago
text.cpp core: Text constructor now wants a String object. 8 years ago
text.h core: Text constructor now wants a String object. 8 years ago
ticker.cpp Added Mask & StickyTime to Draw Debug 8 years ago
ticker.h base: prevent instantiation of several static-only classes. 11 years ago
tiler.cpp Added bunch of stuff on threads and images. 8 years ago
tiler.h Added bunch of stuff on threads and images. 8 years ago
tileset.cpp AddedSprite_sorter stores parameters now. 8 years ago
tileset.h AddedSprite_sorter stores parameters now. 8 years ago
utils.h base: port all existing codebase to safe enums where absolutely required. 8 years ago
video.cpp Added Flat debugrendermode 8 years ago
video.h Added Flat debugrendermode 8 years ago
world.cpp lua: print the actual panic message before dumping a callstack. 11 years ago
world.h lua: add support for lua/init.lua in a global World object and give 11 years ago
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 years ago
worldentity.h core: remove deprecated WorldEntity member variables. 8 years ago