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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1113 Commits
5 Branches
1.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 47d98bde9a
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. 13 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 13 years ago
src gpu: use a valid default framebuffer color format on the PS3. 13 years ago
test BulletCharacterController is now readable by a human being. 13 years ago
tools build: move all games to a "games" subdirectory to clean up the root 13 years ago
tutorial tutorial: minor shadebob demo tweaks. 13 years ago
.gitignore tutorial: add a simple EasyMesh viewer. 13 years ago
Makefile.am build: reorganise person stuff inside a people/ directory. 13 years ago
TODO Update todo list. 15 years ago
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 years ago
configure.ac build: add a demo for Peeweek. 13 years ago
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