You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Benjamin ‘Touky’ Huet 568acece6e res tweak for web usage. 11 years ago
..
benchmark misc: fix some coding errors found by Coverity. 8 years ago
data MViewer : Added Light & axis gizmo 8 years ago
generated MViewer : Added Light & axis gizmo 8 years ago
javascript Several build fix 8 years ago
math build: manually add lollua.vcxproj as a reference in all projects. 11 years ago
physics assert on non-handled raycast. 8 years ago
sandbox build: reorganise automake build system. 11 years ago
unit test: remove isnan() unit tests because we can't rely on that function. 8 years ago
xolotl gpu: move more platform-specific code from Video to Render. 11 years ago
Makefile.am mishap in MeshViewer makefile 8 years ago
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 12 years ago
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 11 years ago
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 years ago
btphystest.h btphystest : InitApp delay 8 years ago
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 8 years ago
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 8 years ago
easymeshdictionnary.js EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option 8 years ago
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 8 years ago
meshviewer.cpp res tweak for web usage. 8 years ago
meshviewer.em.html meshviewer name straightening again 8 years ago
meshviewer.index.html Several build fix 8 years ago
meshviewer.nacl.html meshviewer files name straightening 8 years ago
meshviewer.nacl.nmf meshviewer files name straightening 8 years ago
meshviewer.vcxproj meshviewer name straightening again 8 years ago
nacl_phystest.cpp nacl: compilation fix. 8 years ago
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 8 years ago
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 8 years ago
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 8 years ago
physicobject.h btphystest : cat movement update 8 years ago
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 8 years ago
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 8 years ago
scenesetup-parser.y MViewer : Added Light & axis gizmo 8 years ago
scenesetup-scanner.l MViewer : Added Light & axis gizmo 8 years ago
scenesetup.cpp MViewer : Added Light & axis gizmo 8 years ago
scenesetup.h MViewer : Added Light & axis gizmo 8 years ago
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 8 years ago
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 years ago
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 years ago
testsuite.cpp base: implement UNUSED() macro and put it here and there. 12 years ago
testsuite.vcxproj added camera unit test. 8 years ago