..
Lol.Config.props
build: make one Visual Studio file slightly shorter.
12 vuotta sitten
Lol.Rules.props
win32: start porting the graphical backend to DirectX 9. Apparently I
12 vuotta sitten
Lol.Vars.props
win32: start porting the graphical backend to DirectX 9. Apparently I
12 vuotta sitten
benchsuite.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
deushax.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
deushax.vcxproj.filters
build: new Visual Studio build files, for the engine core and the debug
13 vuotta sitten
editor.vcxproj
build: more Visual Studio project refactoring, with multiprocessor
12 vuotta sitten
editor.vcxproj.filters
build: new Visual Studio build files, for the engine core and the debug
13 vuotta sitten
lolcore.vcxproj
build: more Visual Studio project refactoring, with multiprocessor
12 vuotta sitten
lolcore.vcxproj.filters
build: reorganise math files in a single "math" directory, and get rid of the
12 vuotta sitten
lolengine.sln
build: major refactoring of the Win32 and Xbox project files; we now
12 vuotta sitten
monsterz.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
monsterz.vcxproj.filters
win32: fix Visual Studio compilation and link issues.
13 vuotta sitten
mrpigeon.vcxproj
win32: the GDI+ byte swapping was wrong; fix that.
12 vuotta sitten
mrpigeon.vcxproj.filters
xbox: create the Xbox application class and add a project file for MrPigeon.
12 vuotta sitten
quad.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
testsuite.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
tut01.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
tut02.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten
tut03.vcxproj
build: ensure all projects have a <ItemDefinitionGroup> entry,
12 vuotta sitten