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Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I il y a 12 ans
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Lol.Config.props build: make one Visual Studio file slightly shorter. il y a 12 ans
Lol.Rules.props win32: start porting the graphical backend to DirectX 9. Apparently I il y a 12 ans
Lol.Vars.props win32: start porting the graphical backend to DirectX 9. Apparently I il y a 12 ans
benchsuite.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
deushax.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
deushax.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug il y a 13 ans
editor.vcxproj build: more Visual Studio project refactoring, with multiprocessor il y a 12 ans
editor.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug il y a 13 ans
lolcore.vcxproj build: more Visual Studio project refactoring, with multiprocessor il y a 12 ans
lolcore.vcxproj.filters build: reorganise math files in a single "math" directory, and get rid of the il y a 12 ans
lolengine.sln build: major refactoring of the Win32 and Xbox project files; we now il y a 12 ans
monsterz.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
monsterz.vcxproj.filters win32: fix Visual Studio compilation and link issues. il y a 13 ans
mrpigeon.vcxproj win32: the GDI+ byte swapping was wrong; fix that. il y a 12 ans
mrpigeon.vcxproj.filters xbox: create the Xbox application class and add a project file for MrPigeon. il y a 12 ans
quad.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
testsuite.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
tut01.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
tut02.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans
tut03.vcxproj build: ensure all projects have a <ItemDefinitionGroup> entry, il y a 12 ans