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lol
mirror of https://github.com/lolengine/lol
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264 Commits
5 Branches
1.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 6405ef32ea
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 years ago
doc Update z sort doc. 15 years ago
gfx Add more GetName() implementations. 15 years ago
src Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 years ago
test Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 years ago
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 15 years ago
win32 Try to factor all the recent GLSL stuff in the new Shader class. 15 years ago
.gitignore Tune .gitignore for Win32 usage. 15 years ago
Makefile.am Add an optional cppunit dependency for unit tests. 15 years ago
TODO Update todo list. 15 years ago
bootstrap Some versions of m4 do not honour M4PATH even if claiming to. Manually 15 years ago
build-linux Rename build scripts to build-linux and build-mingw. 15 years ago
build-mingw Rename build scripts to build-linux and build-mingw. 15 years ago
configure.ac Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, 15 years ago
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