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lol
peilaus alkaen https://github.com/lolengine/lol
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902 Commitit
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384 MiB
C++ 99%
C 0.6%
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Puu: 67113aa9f0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/test
Historia
Sam Hocevar c6514fae84 test: GLSL syntax fiddling. 13 vuotta sitten
..
benchmark core: make timers second-based rather than millisecond-based. 13 vuotta sitten
data test: add simple unit tests for image loading. 14 vuotta sitten
debug gpu: port the vertex buffer abstraction layer to OpenGL. 13 vuotta sitten
math lolremez: release LolRemez 0.2. 14 vuotta sitten
sandbox test: GLSL syntax fiddling. 13 vuotta sitten
tutorial build: remove \r from shader files before compilation. 13 vuotta sitten
unit core: rename f64vec4 to dvec4 etc. for consistency with GLSL. 13 vuotta sitten
xolotl core: tick methods now use seconds, like any sane system. 13 vuotta sitten
Makefile.am test: add several unit tests for rotations with matrices and quaternions. 13 vuotta sitten
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 vuotta sitten
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 90ms Malli: 7ms
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