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Sam Hocevar 7329692663 math: implement vector comparisons and add minimal unit tests for this 14 vuotta sitten
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Makefile.am ui: add a Platform class to query information about the current platform. 14 vuotta sitten
androidapp.cpp android: use GLES2 instead of GLES. 14 vuotta sitten
audio.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
audio.h core: fix include guard naming scheme. 14 vuotta sitten
bitfield.h core: fix include guard naming scheme. 14 vuotta sitten
core.h ui: add a Platform class to query information about the current platform. 14 vuotta sitten
debugfps.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
debugfps.h core: fix include guard naming scheme. 14 vuotta sitten
debugquad.cpp video: enforce shader-enabled GL implementations, getting rid of a lot 14 vuotta sitten
debugquad.h core: fix include guard naming scheme. 14 vuotta sitten
debugrecord.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
debugrecord.h core: fix include guard naming scheme. 14 vuotta sitten
debugsphere.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
debugsphere.h core: fix include guard naming scheme. 14 vuotta sitten
debugstats.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
debugstats.h core: fix include guard naming scheme. 14 vuotta sitten
dict.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
dict.h core: fix include guard naming scheme. 14 vuotta sitten
eglapp.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
eglapp.h core: fix include guard naming scheme. 14 vuotta sitten
emitter.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
emitter.h core: fix include guard naming scheme. 14 vuotta sitten
entity.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
entity.h core: fix include guard naming scheme. 14 vuotta sitten
font.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
font.h core: fix include guard naming scheme. 14 vuotta sitten
forge.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
forge.h core: fix include guard naming scheme. 14 vuotta sitten
hash.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
hash.h core: fix include guard naming scheme. 14 vuotta sitten
image.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
image.h core: fix include guard naming scheme. 14 vuotta sitten
input.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
input.h core: fix include guard naming scheme. 14 vuotta sitten
layer.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
layer.h core: fix include guard naming scheme. 14 vuotta sitten
log.cpp core: create a logger class to reduce printf usage. 14 vuotta sitten
log.h core: fix include guard naming scheme. 14 vuotta sitten
loldebug.h core: fix include guard naming scheme. 14 vuotta sitten
lolgl.h core: fix include guard naming scheme. 14 vuotta sitten
map.cpp core: create a logger class to reduce printf usage. 14 vuotta sitten
map.h core: fix include guard naming scheme. 14 vuotta sitten
matrix.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
matrix.h math: implement vector comparisons and add minimal unit tests for this 14 vuotta sitten
numeric.h core: fix include guard naming scheme. 14 vuotta sitten
platform.cpp ui: add a Platform class to query information about the current platform. 14 vuotta sitten
platform.h ui: add a Platform class to query information about the current platform. 14 vuotta sitten
profiler.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
profiler.h core: fix include guard naming scheme. 14 vuotta sitten
sample.cpp core: create a logger class to reduce printf usage. 14 vuotta sitten
sample.h core: fix include guard naming scheme. 14 vuotta sitten
sampler.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
sampler.h core: fix include guard naming scheme. 14 vuotta sitten
scene.cpp video: enforce shader-enabled GL implementations, getting rid of a lot 14 vuotta sitten
scene.h core: fix include guard naming scheme. 14 vuotta sitten
sdlapp.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
sdlapp.h core: fix include guard naming scheme. 14 vuotta sitten
sdlinput.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
sdlinput.h core: fix include guard naming scheme. 14 vuotta sitten
shader.cpp video: enforce shader-enabled GL implementations, getting rid of a lot 14 vuotta sitten
shader.h core: fix include guard naming scheme. 14 vuotta sitten
text.cpp Put everything in the "lol" namespace. Better late than never. 14 vuotta sitten
text.h core: fix include guard naming scheme. 14 vuotta sitten
ticker.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
ticker.h core: fix include guard naming scheme. 14 vuotta sitten
tiler.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
tiler.h core: fix include guard naming scheme. 14 vuotta sitten
tileset.cpp gl: use glActiveTexture() instead of glClientActiveTexture() to match 14 vuotta sitten
tileset.h core: fix include guard naming scheme. 14 vuotta sitten
timer.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
timer.h core: fix include guard naming scheme. 14 vuotta sitten
video.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
video.h video: get rid of Video::GetWidth() and Video::GetHeight(). 14 vuotta sitten
world.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
world.h core: fix include guard naming scheme. 14 vuotta sitten
worldentity.cpp core: get rid of now useless <cstdio> includes. 14 vuotta sitten
worldentity.h core: fix include guard naming scheme. 14 vuotta sitten