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Sam Hocevar 7329692663 math: implement vector comparisons and add minimal unit tests for this пре 14 година
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Makefile.am ui: add a Platform class to query information about the current platform. пре 14 година
androidapp.cpp android: use GLES2 instead of GLES. пре 14 година
audio.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
audio.h core: fix include guard naming scheme. пре 14 година
bitfield.h core: fix include guard naming scheme. пре 14 година
core.h ui: add a Platform class to query information about the current platform. пре 14 година
debugfps.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
debugfps.h core: fix include guard naming scheme. пре 14 година
debugquad.cpp video: enforce shader-enabled GL implementations, getting rid of a lot пре 14 година
debugquad.h core: fix include guard naming scheme. пре 14 година
debugrecord.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
debugrecord.h core: fix include guard naming scheme. пре 14 година
debugsphere.cpp core: get rid of now useless <cstdio> includes. пре 14 година
debugsphere.h core: fix include guard naming scheme. пре 14 година
debugstats.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
debugstats.h core: fix include guard naming scheme. пре 14 година
dict.cpp core: get rid of now useless <cstdio> includes. пре 14 година
dict.h core: fix include guard naming scheme. пре 14 година
eglapp.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
eglapp.h core: fix include guard naming scheme. пре 14 година
emitter.cpp core: get rid of now useless <cstdio> includes. пре 14 година
emitter.h core: fix include guard naming scheme. пре 14 година
entity.cpp core: get rid of now useless <cstdio> includes. пре 14 година
entity.h core: fix include guard naming scheme. пре 14 година
font.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
font.h core: fix include guard naming scheme. пре 14 година
forge.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
forge.h core: fix include guard naming scheme. пре 14 година
hash.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
hash.h core: fix include guard naming scheme. пре 14 година
image.cpp core: get rid of now useless <cstdio> includes. пре 14 година
image.h core: fix include guard naming scheme. пре 14 година
input.cpp core: get rid of now useless <cstdio> includes. пре 14 година
input.h core: fix include guard naming scheme. пре 14 година
layer.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
layer.h core: fix include guard naming scheme. пре 14 година
log.cpp core: create a logger class to reduce printf usage. пре 14 година
log.h core: fix include guard naming scheme. пре 14 година
loldebug.h core: fix include guard naming scheme. пре 14 година
lolgl.h core: fix include guard naming scheme. пре 14 година
map.cpp core: create a logger class to reduce printf usage. пре 14 година
map.h core: fix include guard naming scheme. пре 14 година
matrix.cpp core: get rid of now useless <cstdio> includes. пре 14 година
matrix.h math: implement vector comparisons and add minimal unit tests for this пре 14 година
numeric.h core: fix include guard naming scheme. пре 14 година
platform.cpp ui: add a Platform class to query information about the current platform. пре 14 година
platform.h ui: add a Platform class to query information about the current platform. пре 14 година
profiler.cpp core: get rid of now useless <cstdio> includes. пре 14 година
profiler.h core: fix include guard naming scheme. пре 14 година
sample.cpp core: create a logger class to reduce printf usage. пре 14 година
sample.h core: fix include guard naming scheme. пре 14 година
sampler.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
sampler.h core: fix include guard naming scheme. пре 14 година
scene.cpp video: enforce shader-enabled GL implementations, getting rid of a lot пре 14 година
scene.h core: fix include guard naming scheme. пре 14 година
sdlapp.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
sdlapp.h core: fix include guard naming scheme. пре 14 година
sdlinput.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
sdlinput.h core: fix include guard naming scheme. пре 14 година
shader.cpp video: enforce shader-enabled GL implementations, getting rid of a lot пре 14 година
shader.h core: fix include guard naming scheme. пре 14 година
text.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
text.h core: fix include guard naming scheme. пре 14 година
ticker.cpp core: get rid of now useless <cstdio> includes. пре 14 година
ticker.h core: fix include guard naming scheme. пре 14 година
tiler.cpp core: get rid of now useless <cstdio> includes. пре 14 година
tiler.h core: fix include guard naming scheme. пре 14 година
tileset.cpp gl: use glActiveTexture() instead of glClientActiveTexture() to match пре 14 година
tileset.h core: fix include guard naming scheme. пре 14 година
timer.cpp core: get rid of now useless <cstdio> includes. пре 14 година
timer.h core: fix include guard naming scheme. пре 14 година
video.cpp video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
video.h video: get rid of Video::GetWidth() and Video::GetHeight(). пре 14 година
world.cpp core: get rid of now useless <cstdio> includes. пре 14 година
world.h core: fix include guard naming scheme. пре 14 година
worldentity.cpp core: get rid of now useless <cstdio> includes. пре 14 година
worldentity.h core: fix include guard naming scheme. пре 14 година