Nie możesz wybrać więcej, niż 25 tematów Tematy muszą się zaczynać od litery lub cyfry, mogą zawierać myślniki ('-') i mogą mieć do 35 znaków.
 
 
 
Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 12 lat temu
..
benchmark misc: fix some coding errors found by Coverity. 10 lat temu
data shiny*.lolfx : light reflect FIX 10 lat temu
generated Light : Added Type SfEnum. 10 lat temu
javascript tweak 10 lat temu
math lolremez: move LolRemez out of the engine, it's really too specific. 10 lat temu
physics assert on non-handled raycast. 10 lat temu
sandbox build: reorganise automake build system. 13 lat temu
unit test: remove isnan() unit tests because we can't rely on that function. 10 lat temu
xolotl gpu: move more platform-specific code from Video to Render. 13 lat temu
Makefile.am mishap in MeshViewer makefile 10 lat temu
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 lat temu
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 lat temu
btphystest.cpp scene: fix light object usage in various demos and example programs. 10 lat temu
btphystest.h btphystest : InitApp delay 10 lat temu
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 lat temu
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 lat temu
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 lat temu
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 lat temu
meshviewer.cpp shiny*.lolfx : light reflect FIX 10 lat temu
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 lat temu
meshviewer.index.html MVWeb tweak 10 lat temu
meshviewer.nacl.html MVWeb tweak 10 lat temu
meshviewer.nacl.nmf meshviewer files name straightening 10 lat temu
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 lat temu
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 10 lat temu
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 lat temu
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 lat temu
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 lat temu
physicobject.h btPhystest fixup 10 lat temu
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 lat temu
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 lat temu
scenesetup-parser.y Light : Added Type SfEnum. 10 lat temu
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 lat temu
scenesetup.cpp MViewer : Added Light & axis gizmo 10 lat temu
scenesetup.h MViewer : Added Light & axis gizmo 10 lat temu
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 lat temu
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 lat temu
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 lat temu
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 lat temu
testsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 lat temu