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Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 12 лет назад
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benchmark misc: fix some coding errors found by Coverity. 10 лет назад
data shiny*.lolfx : light reflect FIX 10 лет назад
generated Light : Added Type SfEnum. 10 лет назад
javascript tweak 10 лет назад
math lolremez: move LolRemez out of the engine, it's really too specific. 10 лет назад
physics assert on non-handled raycast. 10 лет назад
sandbox build: reorganise automake build system. 13 лет назад
unit test: remove isnan() unit tests because we can't rely on that function. 10 лет назад
xolotl gpu: move more platform-specific code from Video to Render. 13 лет назад
Makefile.am mishap in MeshViewer makefile 10 лет назад
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 лет назад
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 лет назад
btphystest.cpp scene: fix light object usage in various demos and example programs. 10 лет назад
btphystest.h btphystest : InitApp delay 10 лет назад
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 лет назад
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 лет назад
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 лет назад
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 лет назад
meshviewer.cpp shiny*.lolfx : light reflect FIX 10 лет назад
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 лет назад
meshviewer.index.html MVWeb tweak 10 лет назад
meshviewer.nacl.html MVWeb tweak 10 лет назад
meshviewer.nacl.nmf meshviewer files name straightening 10 лет назад
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 лет назад
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 10 лет назад
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 лет назад
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 лет назад
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 лет назад
physicobject.h btPhystest fixup 10 лет назад
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 лет назад
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 лет назад
scenesetup-parser.y Light : Added Type SfEnum. 10 лет назад
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 лет назад
scenesetup.cpp MViewer : Added Light & axis gizmo 10 лет назад
scenesetup.h MViewer : Added Light & axis gizmo 10 лет назад
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 лет назад
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 лет назад
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 лет назад
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 лет назад
testsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 лет назад