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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 12 years ago
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application base: break the main loop apart for the emscripten port. 13 years ago
base base: fix a debug message queue crash and add Unicode support on Windows. 10 years ago
bullet build: some PS4 build fixes. 10 years ago
data build: reorganise automake build system. 13 years ago
debug Added debug stuff 10 years ago
easymesh math: remove some vector constants that were a bit too specific. 10 years ago
generated math: remove some vector constants that were a bit too specific. 10 years ago
gpu Added SpriteSorter and SquadShooter 10 years ago
image fixed 18 files out of 2788: 10 years ago
input Added bunch of stuff on threads and images. 10 years ago
lol ThreadManager is now an entity, it's awesooooome 10 years ago
lua build: some PS4 build fixes. 10 years ago
math Added debug stuff 10 years ago
mesh misc: some refactoring in texture handling. 10 years ago
platform Added bunch of stuff on threads and images. 10 years ago
sys ThreadManager is now an entity, it's awesooooome 10 years ago
Makefile.am build: a few gcc/makefile compilation fixes. 10 years ago
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 years ago
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 years ago
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 10 years ago
camera.h Some names tweaks 10 years ago
commandstack.h fixed 69 files out of 2739: 10 years ago
core.h build: various MSVC compilation fixes. 10 years ago
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 years ago
dict.h build: fix the WTFPL site URL in all code comments. 13 years ago
eglapp.cpp input: Removed previous input system 10 years ago
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 years ago
emitter.cpp scene: allow to rotate sprites around the Z axis. 10 years ago
emitter.h New year copyright update. 13 years ago
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 years ago
entity.h Meshviewer FIX + comment rework 10 years ago
font.cpp scene: allow to rotate sprites around the Z axis. 10 years ago
font.h New year copyright update. 13 years ago
forge.cpp build: fix the WTFPL site URL in all code comments. 13 years ago
forge.h base: prevent instantiation of several static-only classes. 13 years ago
gradient.cpp scene: start working on the scene class reorganisation. 10 years ago
gradient.h New year copyright update. 13 years ago
gradient.lolfx scene: start working on the scene class reorganisation. 10 years ago
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 years ago
layer.h build: fix the WTFPL site URL in all code comments. 13 years ago
light.cpp Light : Added Type SfEnum. 10 years ago
light.h scene: fix light object usage in various demos and example programs. 10 years ago
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 10 years ago
lolcore.vcxproj.filters lolcore fix 10 years ago
loldebug.h build: fix the WTFPL site URL in all code comments. 13 years ago
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 years ago
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 years ago
map.h build: fix the WTFPL site URL in all code comments. 13 years ago
messageservice.cpp Build FIX 10 years ago
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 years ago
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 years ago
platform.cpp build: fix the WTFPL site URL in all code comments. 13 years ago
platform.h base: prevent instantiation of several static-only classes. 13 years ago
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 years ago
profiler.h base: prevent instantiation of several static-only classes. 13 years ago
sample.cpp audio: report SDL mixer loading errors. 13 years ago
sample.h audio: add Sampler::LoopSample(). 13 years ago
sampler.cpp audio: add Sampler::LoopSample(). 13 years ago
sampler.h audio: add Sampler::LoopSample(). 13 years ago
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 10 years ago
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 10 years ago
sprite.cpp scene: allow to rotate sprites around the Z axis. 10 years ago
sprite.h New year copyright update. 13 years ago
text.cpp core: Text constructor now wants a String object. 10 years ago
text.h core: Text constructor now wants a String object. 10 years ago
ticker.cpp Added Mask & StickyTime to Draw Debug 10 years ago
ticker.h base: prevent instantiation of several static-only classes. 13 years ago
tiler.cpp Added bunch of stuff on threads and images. 10 years ago
tiler.h Added bunch of stuff on threads and images. 10 years ago
tileset.cpp ThreadManager is now an entity, it's awesooooome 10 years ago
tileset.h Added bunch of stuff on threads and images. 10 years ago
utils.h base: fix template ambiguity in FindValue(). 10 years ago
video.cpp Added Flat debugrendermode 10 years ago
video.h Added Flat debugrendermode 10 years ago
world.cpp lua: print the actual panic message before dumping a callstack. 13 years ago
world.h lua: add support for lua/init.lua in a global World object and give 13 years ago
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 years ago
worldentity.h core: remove deprecated WorldEntity member variables. 10 years ago