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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 12 anos atrás
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application base: break the main loop apart for the emscripten port. 13 anos atrás
base base: fix a debug message queue crash and add Unicode support on Windows. 10 anos atrás
bullet build: some PS4 build fixes. 10 anos atrás
data build: reorganise automake build system. 13 anos atrás
debug Added debug stuff 10 anos atrás
easymesh math: remove some vector constants that were a bit too specific. 10 anos atrás
generated math: remove some vector constants that were a bit too specific. 10 anos atrás
gpu Added SpriteSorter and SquadShooter 10 anos atrás
image fixed 18 files out of 2788: 10 anos atrás
input Added bunch of stuff on threads and images. 10 anos atrás
lol ThreadManager is now an entity, it's awesooooome 10 anos atrás
lua build: some PS4 build fixes. 10 anos atrás
math Added debug stuff 10 anos atrás
mesh misc: some refactoring in texture handling. 10 anos atrás
platform Added bunch of stuff on threads and images. 10 anos atrás
sys ThreadManager is now an entity, it's awesooooome 10 anos atrás
Makefile.am build: a few gcc/makefile compilation fixes. 10 anos atrás
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 anos atrás
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 anos atrás
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 10 anos atrás
camera.h Some names tweaks 10 anos atrás
commandstack.h fixed 69 files out of 2739: 10 anos atrás
core.h build: various MSVC compilation fixes. 10 anos atrás
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 anos atrás
dict.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
eglapp.cpp input: Removed previous input system 10 anos atrás
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 anos atrás
emitter.cpp scene: allow to rotate sprites around the Z axis. 10 anos atrás
emitter.h New year copyright update. 13 anos atrás
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 anos atrás
entity.h Meshviewer FIX + comment rework 10 anos atrás
font.cpp scene: allow to rotate sprites around the Z axis. 10 anos atrás
font.h New year copyright update. 13 anos atrás
forge.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
forge.h base: prevent instantiation of several static-only classes. 13 anos atrás
gradient.cpp scene: start working on the scene class reorganisation. 10 anos atrás
gradient.h New year copyright update. 13 anos atrás
gradient.lolfx scene: start working on the scene class reorganisation. 10 anos atrás
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 anos atrás
layer.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
light.cpp Light : Added Type SfEnum. 10 anos atrás
light.h scene: fix light object usage in various demos and example programs. 10 anos atrás
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 10 anos atrás
lolcore.vcxproj.filters lolcore fix 10 anos atrás
loldebug.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 anos atrás
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 anos atrás
map.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
messageservice.cpp Build FIX 10 anos atrás
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 anos atrás
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 anos atrás
platform.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
platform.h base: prevent instantiation of several static-only classes. 13 anos atrás
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
profiler.h base: prevent instantiation of several static-only classes. 13 anos atrás
sample.cpp audio: report SDL mixer loading errors. 13 anos atrás
sample.h audio: add Sampler::LoopSample(). 13 anos atrás
sampler.cpp audio: add Sampler::LoopSample(). 13 anos atrás
sampler.h audio: add Sampler::LoopSample(). 13 anos atrás
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 10 anos atrás
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 10 anos atrás
sprite.cpp scene: allow to rotate sprites around the Z axis. 10 anos atrás
sprite.h New year copyright update. 13 anos atrás
text.cpp core: Text constructor now wants a String object. 10 anos atrás
text.h core: Text constructor now wants a String object. 10 anos atrás
ticker.cpp Added Mask & StickyTime to Draw Debug 10 anos atrás
ticker.h base: prevent instantiation of several static-only classes. 13 anos atrás
tiler.cpp Added bunch of stuff on threads and images. 10 anos atrás
tiler.h Added bunch of stuff on threads and images. 10 anos atrás
tileset.cpp ThreadManager is now an entity, it's awesooooome 10 anos atrás
tileset.h Added bunch of stuff on threads and images. 10 anos atrás
utils.h base: fix template ambiguity in FindValue(). 10 anos atrás
video.cpp Added Flat debugrendermode 10 anos atrás
video.h Added Flat debugrendermode 10 anos atrás
world.cpp lua: print the actual panic message before dumping a callstack. 13 anos atrás
world.h lua: add support for lua/init.lua in a global World object and give 13 anos atrás
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 anos atrás
worldentity.h core: remove deprecated WorldEntity member variables. 10 anos atrás