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lolengine
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lol
peilaus alkaen https://github.com/lolengine/lol
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1029 Commitit
5 Branchit
384 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Puu: 837e56435d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 837e56435d easymesh: fix the specular highlight in the OpenGL shader. 13 vuotta sitten
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 vuotta sitten
build build: tweak everything to allow building with SDL on the Raspberry Pi. 13 vuotta sitten
src easymesh: fix the specular highlight in the OpenGL shader. 13 vuotta sitten
test build: switch the Android native build rules to autoconf; still a bit rough 13 vuotta sitten
tools build: move all games to a "games" subdirectory to clean up the root 13 vuotta sitten
tutorial easymesh: fix the specular highlight in the OpenGL shader. 13 vuotta sitten
.gitignore tutorial: add a simple EasyMesh viewer. 13 vuotta sitten
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 vuotta sitten
TODO Update todo list. 15 vuotta sitten
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 vuotta sitten
configure.ac build: tweak everything to allow building with SDL on the Raspberry Pi. 13 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 19ms Malli: 8ms
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