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application
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base: break the main loop apart for the emscripten port.
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11 vuotta sitten |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 vuotta sitten |
bullet
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ps4: prepare for the fioutaah!
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11 vuotta sitten |
data
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build: reorganise automake build system.
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11 vuotta sitten |
debug
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fixed 4 files out of 2770:
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8 vuotta sitten |
easymesh
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 vuotta sitten |
generated
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build: fix PS3 and Android builds.
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11 vuotta sitten |
gpu
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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8 vuotta sitten |
image
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build: lol-build now passes flags to configure, and configure now uses
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11 vuotta sitten |
input
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copy-paste failure corrected.
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8 vuotta sitten |
lol
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math: create a quaternion from two vectors.
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8 vuotta sitten |
lua
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ps4: prepare for the fioutaah!
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11 vuotta sitten |
math
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btphystest : added new camera functions. Added funny camera stuff for cat simulation.
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8 vuotta sitten |
mesh
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build: fix a few compiler warnings here and there.
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11 vuotta sitten |
platform
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input: fix uninitialised data in the SDL mouse input.
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8 vuotta sitten |
sys
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thread: implement Queue::TryPush and Queue::TryPop.
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8 vuotta sitten |
Makefile.am
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build: synchronise Makefile.am with lolcore.vcxproj.
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8 vuotta sitten |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 vuotta sitten |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 vuotta sitten |
camera.cpp
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btphystest : added new camera functions. Added funny camera stuff for cat simulation.
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8 vuotta sitten |
camera.h
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btphystest : added new camera functions. Added funny camera stuff for cat simulation.
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8 vuotta sitten |
core.h
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input: Removed previous input system
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8 vuotta sitten |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 vuotta sitten |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
eglapp.cpp
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input: Removed previous input system
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8 vuotta sitten |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 vuotta sitten |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
emitter.h
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New year copyright update.
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12 vuotta sitten |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 vuotta sitten |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 vuotta sitten |
font.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
font.h
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New year copyright update.
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12 vuotta sitten |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
forge.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
gradient.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
gradient.h
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New year copyright update.
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12 vuotta sitten |
gradient.lolfx
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core: add some noise to the gradient effect.
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12 vuotta sitten |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
light.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 vuotta sitten |
lolcore.vcxproj
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 vuotta sitten |
lolcore.vcxproj.filters
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Added missing file and fixed mongoloclick
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8 vuotta sitten |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 vuotta sitten |
map.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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11 vuotta sitten |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
numeric.h
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math: move rand() to its own header, ensure it only returns
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11 vuotta sitten |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
platform.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
sample.cpp
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audio: report SDL mixer loading errors.
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11 vuotta sitten |
sample.h
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
sampler.h
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
scene.cpp
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gpu: avoid unnecessary OpenGL context changes.
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8 vuotta sitten |
scene.h
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
sprite.h
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New year copyright update.
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12 vuotta sitten |
text.cpp
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core: Text constructor now wants a String object.
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8 vuotta sitten |
text.h
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core: Text constructor now wants a String object.
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8 vuotta sitten |
ticker.cpp
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core: fix grave logic bugs in the entity ticker.
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8 vuotta sitten |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 vuotta sitten |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 vuotta sitten |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 vuotta sitten |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 vuotta sitten |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 vuotta sitten |
worldentity.cpp
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input: support up to 32 mouse buttons.
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11 vuotta sitten |
worldentity.h
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input: support up to 32 mouse buttons.
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11 vuotta sitten |