..
3rdparty
imgui: switch to the docking branch.
il y a 6 ans
application
build: drop support for SDL v1.
il y a 6 ans
audio
Another lowercase switching frenzy, because why not.
il y a 6 ans
base
More methods switched to lowercase naming scheme.
il y a 6 ans
data
build: refactor autotools files for out-of-tree builds.
il y a 8 ans
debug
Another lowercase switching frenzy, because why not.
il y a 6 ans
easymesh
Replace array::empty() with array::clear().
il y a 6 ans
engine
Another lowercase switching frenzy, because why not.
il y a 6 ans
gpu
GPU: remove persistence from default post process shader.
il y a 6 ans
image
Replace array::empty() with array::clear().
il y a 6 ans
input
Another lowercase switching frenzy, because why not.
il y a 6 ans
lol
More methods switched to lowercase naming scheme.
il y a 6 ans
lolua
More methods switched to lowercase naming scheme.
il y a 6 ans
math
Fix several compilation warnings.
il y a 7 ans
mesh
RIP lol::String ⚰️ LOL
il y a 7 ans
platform
Another lowercase switching frenzy, because why not.
il y a 6 ans
sys
Another lowercase switching frenzy, because why not.
il y a 6 ans
t
Another lowercase switching frenzy, because why not.
il y a 6 ans
Makefile.am
Update 3rd party modules and fix build.
il y a 6 ans
camera.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
camera.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
commandstack.h
base: clean up and refactor containers.
il y a 8 ans
dict.cpp
RIP lol::String ⚰️ LOL
il y a 7 ans
dict.h
RIP lol::String ⚰️ LOL
il y a 7 ans
eglapp.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
eglapp.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans
emitter.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
emitter.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
font.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
font.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
forge.cpp
RIP lol::String ⚰️ LOL
il y a 7 ans
forge.h
RIP lol::String ⚰️ LOL
il y a 7 ans
gradient.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
gradient.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
gradient.lolfx
Clean up a lot of shader crap
il y a 8 ans
light.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
light.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
lol-core.vcxproj
build: fix Windows compilation.
il y a 6 ans
lol-core.vcxproj.filter
Get rid of lol::hash which is now useless.
il y a 7 ans
loldebug.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans
lolgl.h
build: fix compilation on MSYS2 when glew is not available. Fixes #8.
il y a 7 ans
lolimgui.cpp
Clean up ImGui integration code.
il y a 6 ans
lolimgui.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
messageservice.cpp
Replace array::empty() with array::clear().
il y a 6 ans
messageservice.h
RIP lol::String ⚰️ LOL
il y a 7 ans
numeric.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans
platform.cpp
build: reorganise includes so that we can use precompiled headers later.
il y a 8 ans
platform.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans
profiler.cpp
Rename lol::Timer to lol::timer. Because.
il y a 7 ans
profiler.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans
scene.cpp
Replace array::empty() with array::clear().
il y a 6 ans
scene.h
Fix approximately 80 billion compilation warnings.
il y a 7 ans
sprite.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
sprite.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
text.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
text.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
textureimage-private.h
RIP lol::String ⚰️ LOL
il y a 7 ans
textureimage.cpp
Another lowercase switching frenzy, because why not.
il y a 6 ans
textureimage.h
Another lowercase switching frenzy, because why not.
il y a 6 ans
tiler.cpp
RIP lol::String ⚰️ LOL
il y a 7 ans
tiler.h
RIP lol::String ⚰️ LOL
il y a 7 ans
tileset.cpp
Replace array::empty() with array::clear().
il y a 6 ans
tileset.h
RIP lol::String ⚰️ LOL
il y a 7 ans
utils.h
Get rid of numerous uses of lol::String.
il y a 7 ans
video.cpp
Fix approximately 80 billion compilation warnings.
il y a 7 ans
video.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
il y a 8 ans