Home Help
Sign In
lolengine
/
lol
mirror of https://github.com/lolengine/lol
1
0
Fork 0
Code Issues 0 Releases 0 Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1023 Commits
5 Branches
1.3 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: a36e930a87
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from 'a36e930a87'
${ noResults }
 ZIP  TAR.GZ
Sam Hocevar a36e930a87 easymesh: allow the shader to build on GL ES. 13 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build build: switch the Android native build rules to autoconf; still a bit rough 13 years ago
src easymesh: allow the shader to build on GL ES. 13 years ago
test build: switch the Android native build rules to autoconf; still a bit rough 13 years ago
tools build: move all games to a "games" subdirectory to clean up the root 13 years ago
tutorial build: fix the Raspberry Pi build and add a build script for it. 13 years ago
.gitignore tutorial: add a simple EasyMesh viewer. 13 years ago
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 years ago
TODO Update todo list. 15 years ago
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 years ago
configure.ac build: switch the Android native build rules to autoconf; still a bit rough 13 years ago
Powered by Gitea Version: 1.12.0+rc1-38-g249e22bb9 Page: 24ms Template: 8ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3