選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. 11年前
..
application base: break the main loop apart for the emscripten port. 11年前
base base: avoid confusion between versions of String::Printf(). 8年前
bullet build: VS2012 solution and project tweaks for exotic platforms. 8年前
data build: reorganise automake build system. 12年前
debug Tweaked stuff in the AABBTree element storage. 8年前
easymesh Some names tweaks 8年前
generated EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 8年前
gpu gpu: rename uniforms here and there for consistency. 8年前
image color: fix issues in color to string conversions. 8年前
input android: various fixes, but the switch to NativeActivity isn't complete. 8年前
lol Tweaked stuff in the AABBTree element storage. 8年前
lua build: VS2012 solution and project tweaks for exotic platforms. 8年前
math math: add quat::axis() and quat::angle() to retrieve axis and angle from a 8年前
mesh scene: start working on the scene class reorganisation. 8年前
platform fixed 69 files out of 2739: 8年前
sys sys: const correctness in file operations. 8年前
Makefile.am algorithm: move Array::Sort out of the base headers because their implementation 8年前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 8年前
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 8年前
camera.h Some names tweaks 8年前
commandstack.h fixed 69 files out of 2739: 8年前
core.h build: various MSVC compilation fixes. 8年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11年前
dict.h build: fix the WTFPL site URL in all code comments. 12年前
eglapp.cpp input: Removed previous input system 8年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12年前
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
emitter.h New year copyright update. 12年前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8年前
entity.h Meshviewer FIX + comment rework 8年前
font.cpp font: support \b (backspace) in text rendering. 8年前
font.h New year copyright update. 12年前
forge.cpp build: fix the WTFPL site URL in all code comments. 12年前
forge.h base: prevent instantiation of several static-only classes. 12年前
gradient.cpp scene: start working on the scene class reorganisation. 8年前
gradient.h New year copyright update. 12年前
gradient.lolfx scene: start working on the scene class reorganisation. 8年前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
layer.h build: fix the WTFPL site URL in all code comments. 12年前
light.cpp Light : Added Type SfEnum. 8年前
light.h scene: fix light object usage in various demos and example programs. 8年前
lolcore.vcxproj algorithm: move Array::Sort out of the base headers because their implementation 8年前
lolcore.vcxproj.filters algorithm: move Array::Sort out of the base headers because their implementation 8年前
loldebug.h build: fix the WTFPL site URL in all code comments. 12年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11年前
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8年前
map.h build: fix the WTFPL site URL in all code comments. 12年前
messageservice.cpp Build FIX 8年前
messageservice.h MessageService : Safe Enum added to ensure good usage. 8年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8年前
platform.cpp build: fix the WTFPL site URL in all code comments. 12年前
platform.h base: prevent instantiation of several static-only classes. 12年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12年前
profiler.h base: prevent instantiation of several static-only classes. 12年前
sample.cpp audio: report SDL mixer loading errors. 11年前
sample.h audio: add Sampler::LoopSample(). 12年前
sampler.cpp audio: add Sampler::LoopSample(). 12年前
sampler.h audio: add Sampler::LoopSample(). 12年前
scene.cpp gpu: rename uniforms here and there for consistency. 8年前
scene.h scene: start working on the scene class reorganisation. 8年前
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
sprite.h New year copyright update. 12年前
text.cpp core: Text constructor now wants a String object. 8年前
text.h core: Text constructor now wants a String object. 8年前
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8年前
ticker.h base: prevent instantiation of several static-only classes. 12年前
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12年前
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12年前
tileset.cpp gpu: move more platform-specific code from Video to Render. 11年前
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12年前
utils.h base: fix template ambiguity in FindValue(). 8年前
video.cpp Added Flat debugrendermode 8年前
video.h Added Flat debugrendermode 8年前
world.cpp lua: print the actual panic message before dumping a callstack. 11年前
world.h lua: add support for lua/init.lua in a global World object and give 12年前
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8年前
worldentity.h core: remove deprecated WorldEntity member variables. 8年前