Nie możesz wybrać więcej, niż 25 tematów Tematy muszą się zaczynać od litery lub cyfry, mogą zawierać myślniki ('-') i mogą mieć do 35 znaków.
 
 
 
Guillaume Bittoun aa50d1c8e9 simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor. 11 lat temu
..
application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 lat temu
base Added some shit in controller and text 9 lat temu
bullet build: reorganise some visual studio shit and comment some files. 9 lat temu
data build: reorganise automake build system. 13 lat temu
debug scene: remove functions that aren’t that useful. 9 lat temu
easymesh Added ShaderBuilder 9 lat temu
generated build: reorganise includes so that we can use precompiled headers later. 9 lat temu
gpu Added ShaderBuilder 9 lat temu
image image: add the skeleton for a Movie class. 9 lat temu
input input: tweak warning messages. 9 lat temu
lol simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor. 9 lat temu
lua build: reorganise some visual studio shit and comment some files. 9 lat temu
math math: allow to build real numbers from 64-bit integers. 9 lat temu
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
platform Added some shit in controller and text 9 lat temu
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
t simplex_interpolator: bug fix on negative values. 9 lat temu
Makefile.am math: add a simple polynomial template class. 9 lat temu
audio.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
camera.cpp Fixed some stuff and added some small tweaks 9 lat temu
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
dict.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 lat temu
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
emitter.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
entity.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
font.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
forge.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
gradient.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
gradient.lolfx scene: start working on the scene class reorganisation. 9 lat temu
light.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
lolcore.vcxproj math: add a simple polynomial template class. 9 lat temu
lolcore.vcxproj.filters math: add a simple polynomial template class. 9 lat temu
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
platform.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
profiler.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
sample.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
sampler.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
scene.cpp build: some PS4 compilation fixes. 9 lat temu
scene.h scene: remove functions that aren’t that useful. 9 lat temu
sprite.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
text.cpp Added some shit in controller and text 9 lat temu
text.h Added some shit in controller and text 9 lat temu
ticker.cpp Fixed some stuff and added some small tweaks 9 lat temu
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
tiler.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
tileset.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
video.cpp build: some PS4 compilation fixes. 9 lat temu
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
world.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
worldentity.cpp Fixed some stuff and added some small tweaks 9 lat temu
worldentity.h Fixed some stuff and added some small tweaks 9 lat temu