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Guillaume Bittoun aa50d1c8e9 simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor. 11 år sedan
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application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 år sedan
base Added some shit in controller and text 9 år sedan
bullet build: reorganise some visual studio shit and comment some files. 9 år sedan
data build: reorganise automake build system. 13 år sedan
debug scene: remove functions that aren’t that useful. 9 år sedan
easymesh Added ShaderBuilder 9 år sedan
generated build: reorganise includes so that we can use precompiled headers later. 9 år sedan
gpu Added ShaderBuilder 9 år sedan
image image: add the skeleton for a Movie class. 9 år sedan
input input: tweak warning messages. 9 år sedan
lol simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor. 9 år sedan
lua build: reorganise some visual studio shit and comment some files. 9 år sedan
math math: allow to build real numbers from 64-bit integers. 9 år sedan
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
platform Added some shit in controller and text 9 år sedan
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
t simplex_interpolator: bug fix on negative values. 9 år sedan
Makefile.am math: add a simple polynomial template class. 9 år sedan
audio.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
camera.cpp Fixed some stuff and added some small tweaks 9 år sedan
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
dict.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 år sedan
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
emitter.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
entity.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
font.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
forge.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
gradient.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
gradient.lolfx scene: start working on the scene class reorganisation. 9 år sedan
light.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
lolcore.vcxproj math: add a simple polynomial template class. 9 år sedan
lolcore.vcxproj.filters math: add a simple polynomial template class. 9 år sedan
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
platform.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
profiler.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
sample.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
sampler.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
scene.cpp build: some PS4 compilation fixes. 9 år sedan
scene.h scene: remove functions that aren’t that useful. 9 år sedan
sprite.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
text.cpp Added some shit in controller and text 9 år sedan
text.h Added some shit in controller and text 9 år sedan
ticker.cpp Fixed some stuff and added some small tweaks 9 år sedan
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
tiler.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
tileset.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
video.cpp build: some PS4 compilation fixes. 9 år sedan
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
world.cpp build: reorganise includes so that we can use precompiled headers later. 9 år sedan
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 år sedan
worldentity.cpp Fixed some stuff and added some small tweaks 9 år sedan
worldentity.h Fixed some stuff and added some small tweaks 9 år sedan