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Sam Hocevar 169a16b63e gpu: move the platform-specific triangle drawing call to the VertexDeclaration преди 12 години
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benchmark build: major refactoring of the Win32 and Xbox project files; we now преди 13 години
data test: add simple unit tests for image loading. преди 13 години
debug gpu: port the vertex buffer abstraction layer to OpenGL. преди 12 години
math lolremez: release LolRemez 0.2. преди 13 години
sandbox build: minor reorganisation of the sandbox code. преди 13 години
tutorial gpu: move the platform-specific triangle drawing call to the VertexDeclaration преди 12 години
unit win32: fix Visual Studio compilation and link issues. преди 13 години
xolotl test: fix OS X compilation; we still need SDLmain.a on that platform. преди 13 години
Makefile.am math: rename matrix.h to vector.h and simplify some stuff, especially in преди 13 години
benchsuite.cpp core: new benchmark snippet for operations on reals. преди 13 години
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring преди 13 години