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lolengine
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lol
kopie van https://github.com/lolengine/lol
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2324 Commits
5 Branches
101 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: b9e265f46b
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/src/platform
Geschiedenis
Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 11 jaren geleden
..
android build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
d3d9 Added some shit in controller and text 9 jaren geleden
emscripten meshviewer name straightening again 9 jaren geleden
nacl build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
ps3 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
sdl input: use key scancodes everywhere, but add a small fallback for SDL1.2. 9 jaren geleden
xbox build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
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