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Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. преди 11 години
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benchmark misc: fix some coding errors found by Coverity. преди 8 години
data shiny*.lolfx : light reflect FIX преди 8 години
generated Light : Added Type SfEnum. преди 8 години
javascript tweak преди 8 години
math lolremez: move LolRemez out of the engine, it's really too specific. преди 8 години
physics assert on non-handled raycast. преди 8 години
sandbox build: reorganise automake build system. преди 11 години
unit test: remove isnan() unit tests because we can't rely on that function. преди 8 години
xolotl gpu: move more platform-specific code from Video to Render. преди 11 години
Makefile.am mishap in MeshViewer makefile преди 8 години
benchsuite.cpp base: implement UNUSED() macro and put it here and there. преди 12 години
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. преди 8 години
btphystest.cpp scene: fix light object usage in various demos and example programs. преди 8 години
btphystest.h btphystest : InitApp delay преди 8 години
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. преди 8 години
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. преди 8 години
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. преди 8 години
front_camera_sprite.lolfx lolcatz shader WebGL compatible. преди 8 години
meshviewer.cpp shiny*.lolfx : light reflect FIX преди 8 години
meshviewer.em.html meshviewer html version now uses cookies to autosave command. преди 8 години
meshviewer.index.html MVWeb tweak преди 8 години
meshviewer.nacl.html MVWeb tweak преди 8 години
meshviewer.nacl.nmf meshviewer files name straightening преди 8 години
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. преди 8 години
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. преди 8 години
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. преди 8 години
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. преди 8 години
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. преди 8 години
physicobject.h btPhystest fixup преди 8 години
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler преди 8 години
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler преди 8 години
scenesetup-parser.y Light : Added Type SfEnum. преди 8 години
scenesetup-scanner.l MViewer : Added Light & axis gizmo преди 8 години
scenesetup.cpp MViewer : Added Light & axis gizmo преди 8 години
scenesetup.h MViewer : Added Light & axis gizmo преди 8 години
scenesetupdictionnary.js MViewer : Added Light & axis gizmo преди 8 години
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly преди 8 години
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly преди 8 години
testsuite.cpp base: implement UNUSED() macro and put it here and there. преди 12 години
testsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. преди 8 години