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Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 11 anni fa
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application base: break the main loop apart for the emscripten port. 12 anni fa
base base: fix a debug message queue crash and add Unicode support on Windows. 9 anni fa
bullet build: some PS4 build fixes. 9 anni fa
data build: reorganise automake build system. 12 anni fa
debug Added 2D to 3D DebugLines 9 anni fa
easymesh math: remove some vector constants that were a bit too specific. 9 anni fa
generated math: remove some vector constants that were a bit too specific. 9 anni fa
gpu Added 2D to 3D DebugLines 9 anni fa
image color: add some vec4 constants for usual colour names. 9 anni fa
input android: various fixes, but the switch to NativeActivity isn't complete. 9 anni fa
lol Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
lua build: some PS4 build fixes. 9 anni fa
math math: remove some vector constants that were a bit too specific. 9 anni fa
mesh scene: start working on the scene class reorganisation. 9 anni fa
platform fixed 69 files out of 2739: 9 anni fa
sys Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
Makefile.am Added Portal system to main code base 9 anni fa
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 9 anni fa
audio.h add methods to Audio class to mute/unmute and change volume per channel 9 anni fa
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 9 anni fa
camera.h Some names tweaks 9 anni fa
commandstack.h fixed 69 files out of 2739: 9 anni fa
core.h build: various MSVC compilation fixes. 9 anni fa
dict.cpp build: lol-build now passes flags to configure, and configure now uses 12 anni fa
dict.h build: fix the WTFPL site URL in all code comments. 13 anni fa
eglapp.cpp input: Removed previous input system 9 anni fa
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 anni fa
emitter.cpp scene: allow to rotate sprites around the Z axis. 9 anni fa
emitter.h New year copyright update. 13 anni fa
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 9 anni fa
entity.h Meshviewer FIX + comment rework 9 anni fa
font.cpp scene: allow to rotate sprites around the Z axis. 9 anni fa
font.h New year copyright update. 13 anni fa
forge.cpp build: fix the WTFPL site URL in all code comments. 13 anni fa
forge.h base: prevent instantiation of several static-only classes. 13 anni fa
gradient.cpp scene: start working on the scene class reorganisation. 9 anni fa
gradient.h New year copyright update. 13 anni fa
gradient.lolfx scene: start working on the scene class reorganisation. 9 anni fa
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 anni fa
layer.h build: fix the WTFPL site URL in all code comments. 13 anni fa
light.cpp Light : Added Type SfEnum. 9 anni fa
light.h scene: fix light object usage in various demos and example programs. 9 anni fa
lolcore.vcxproj geomerty cleanup & tweak 9 anni fa
lolcore.vcxproj.filters geomerty cleanup & tweak 9 anni fa
loldebug.h build: fix the WTFPL site URL in all code comments. 13 anni fa
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12 anni fa
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 9 anni fa
map.h build: fix the WTFPL site URL in all code comments. 13 anni fa
messageservice.cpp Build FIX 9 anni fa
messageservice.h MessageService : Safe Enum added to ensure good usage. 9 anni fa
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9 anni fa
platform.cpp build: fix the WTFPL site URL in all code comments. 13 anni fa
platform.h base: prevent instantiation of several static-only classes. 13 anni fa
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 anni fa
profiler.h base: prevent instantiation of several static-only classes. 13 anni fa
sample.cpp audio: report SDL mixer loading errors. 12 anni fa
sample.h audio: add Sampler::LoopSample(). 12 anni fa
sampler.cpp audio: add Sampler::LoopSample(). 12 anni fa
sampler.h audio: add Sampler::LoopSample(). 12 anni fa
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
sprite.cpp scene: allow to rotate sprites around the Z axis. 9 anni fa
sprite.h New year copyright update. 13 anni fa
text.cpp core: Text constructor now wants a String object. 9 anni fa
text.h core: Text constructor now wants a String object. 9 anni fa
ticker.cpp Added Mask & StickyTime to Draw Debug 9 anni fa
ticker.h base: prevent instantiation of several static-only classes. 13 anni fa
tiler.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
tiler.h Added Base directory logic similar to File class, with windows only implementation -for now- 9 anni fa
tileset.cpp gpu: give access to the Texture behind a TileSet. 9 anni fa
tileset.h gpu: give access to the Texture behind a TileSet. 9 anni fa
utils.h base: fix template ambiguity in FindValue(). 9 anni fa
video.cpp Added Flat debugrendermode 9 anni fa
video.h Added Flat debugrendermode 9 anni fa
world.cpp lua: print the actual panic message before dumping a callstack. 12 anni fa
world.h lua: add support for lua/init.lua in a global World object and give 12 anni fa
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 9 anni fa
worldentity.h core: remove deprecated WorldEntity member variables. 9 anni fa