.. |
Physics
|
the stupidest idea of the day : the cube light, specular still missing.
|
12 vuotta sitten |
benchmark
|
core: make timers second-based rather than millisecond-based.
|
12 vuotta sitten |
data
|
test: add simple unit tests for image loading.
|
13 vuotta sitten |
math
|
build: renormalise a lot of files.
|
12 vuotta sitten |
sandbox
|
build: fixes for out-of-tree builds, and get rid of
|
12 vuotta sitten |
unit
|
core: we can now set Map elements using simply map[foo] = bar, no need for
|
12 vuotta sitten |
xolotl
|
build: fixes for out-of-tree builds, and get rid of
|
12 vuotta sitten |
BtPhysTest.cpp
|
fixed 23 files out of 277:
|
12 vuotta sitten |
BtPhysTest.h
|
fixed 23 files out of 277:
|
12 vuotta sitten |
BtPhysTest.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
BtPhysTest.vcxproj.filters
|
Fixed Entity::TickGame log flood.
|
12 vuotta sitten |
Makefile.am
|
core: we can now set Map elements using simply map[foo] = bar, no need for
|
12 vuotta sitten |
PhysicObject.h
|
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
|
12 vuotta sitten |
benchsuite.cpp
|
build: hide the SDL_main.h inclusion in core.h, and only activate it
|
12 vuotta sitten |
benchsuite.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |
testsuite.cpp
|
test: use SDLmain for the testsuite, too.
|
12 vuotta sitten |
testsuite.vcxproj
|
build: renormalise a lot of files.
|
12 vuotta sitten |