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Sam Hocevar cb0c02c7d0 Invert the mouse coordinate handling logic. 14 jaren geleden
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gtk Minor updates here and there. Not worth mentioning. 14 jaren geleden
Makefile.am Add a debug sprite to the scene. 14 jaren geleden
asset.cpp Try to detect assets not calling their super tick methods. Already spotted 14 jaren geleden
asset.h Try to detect assets not calling their super tick methods. Already spotted 14 jaren geleden
debugfps.cpp Try to detect assets not calling their super tick methods. Already spotted 14 jaren geleden
debugfps.h The frame counter is now an asset object. 14 jaren geleden
debugsprite.cpp Fix z-sorting of tiles. For now. 14 jaren geleden
debugsprite.h Add a debug sprite to the scene. 14 jaren geleden
font.cpp Improve the text appearance using an outline. 14 jaren geleden
font.h Implement naive bold font printing. 14 jaren geleden
forge.cpp The frame counter is now an asset object. 14 jaren geleden
forge.h The frame counter is now an asset object. 14 jaren geleden
game.cpp Invert the mouse coordinate handling logic. 14 jaren geleden
game.h Allow other classes to request the Game's Scene object. 14 jaren geleden
joystick.cpp Slightly improve the documentation in a few files, add the missing 14 jaren geleden
joystick.h Slightly improve the documentation in a few files, add the missing 14 jaren geleden
layer.cpp Invert the mouse coordinate handling logic. 14 jaren geleden
layer.h Fix z-sorting of tiles. For now. 14 jaren geleden
map.cpp Fix z-sorting of tiles. For now. 14 jaren geleden
map.h Minor updates here and there. Not worth mentioning. 14 jaren geleden
profiler.cpp Implement the profiling system. 14 jaren geleden
profiler.h Implement the profiling system. 14 jaren geleden
scene.cpp Fix z-sorting of tiles. For now. 14 jaren geleden
scene.h Fix z-sorting of tiles. For now. 14 jaren geleden
sdlinput.cpp Properly initialise SDL in the input system's constructor. 14 jaren geleden
sdlinput.h Reimplement the SDL input as a ticked asset object. 14 jaren geleden
test-map.cpp Add a debug sprite to the scene. 14 jaren geleden
ticker.cpp Try to detect assets not calling their super tick methods. Already spotted 14 jaren geleden
ticker.h Minor updates here and there. Not worth mentioning. 14 jaren geleden
tiler.cpp Slightly improve the documentation in a few files, add the missing 14 jaren geleden
tiler.h Slightly improve the documentation in a few files, add the missing 14 jaren geleden
tileset.cpp Create a helper class for easy scene setup. Highly reduces the number 14 jaren geleden
tileset.h Make the Game class an asset like the others. 14 jaren geleden
timer.cpp Implement Timer::PollSeconds(), if necessary. 14 jaren geleden
timer.h Implement Timer::PollSeconds(), if necessary. 14 jaren geleden
video.cpp Better near/far values. 14 jaren geleden
video.h Create a helper class for easy scene setup. Highly reduces the number 14 jaren geleden