25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.
 
 
 
Sam Hocevar d0e9447ac0 gpu: fix missing #if blocks in vertex buffer code. 11 yıl önce
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application misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
base base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
bullet build: move VS solution one directory below and create a VS2014 solution. 9 yıl önce
data build: reorganise automake build system. 13 yıl önce
debug misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
easymesh math: get rid of the base_vec* classes (thanks to relaxed unions), rename 9 yıl önce
generated base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
gpu gpu: fix missing #if blocks in vertex buffer code. 9 yıl önce
image image: do not alter the pointer returned by Lock(). 9 yıl önce
input base: use ptrdiff_t for array and string sizes and some other things. 9 yıl önce
lol gpu: fix missing #if blocks in vertex buffer code. 9 yıl önce
lua build: move VS solution one directory below and create a VS2014 solution. 9 yıl önce
math math: add outer product for matrices and vectors. 9 yıl önce
mesh base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
platform misc: replace NULL with nullptr. 9 yıl önce
sys build: move VS solution one directory below and create a VS2014 solution. 9 yıl önce
Makefile.am math: move code from vector.cpp to matrix.cpp and transform.cpp. 9 yıl önce
audio.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
audio.h add methods to Audio class to mute/unmute and change volume per channel 9 yıl önce
camera.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
commandstack.h base: going on a lowercase rampage; today’s victim: Array. 9 yıl önce
dict.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
dict.h build: fix the WTFPL site URL in all code comments. 13 yıl önce
eglapp.cpp base: huge refactor in vector.h; GCC compilation times down by 50%. 9 yıl önce
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 yıl önce
emitter.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
entity.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
font.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
font.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
forge.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
forge.h base: prevent instantiation of several static-only classes. 13 yıl önce
gradient.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
gradient.lolfx scene: start working on the scene class reorganisation. 9 yıl önce
light.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
light.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
lolcore.vcxproj build: move VS solution one directory below and create a VS2014 solution. 9 yıl önce
lolcore.vcxproj.filters math: move code from vector.cpp to matrix.cpp and transform.cpp. 9 yıl önce
loldebug.h build: fix the WTFPL site URL in all code comments. 13 yıl önce
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12 yıl önce
messageservice.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
messageservice.h base: going on a lowercase rampage; today’s victim: Array. 9 yıl önce
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9 yıl önce
platform.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
platform.h base: prevent instantiation of several static-only classes. 13 yıl önce
profiler.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
profiler.h base: prevent instantiation of several static-only classes. 13 yıl önce
sample.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
sample.h audio: add Sampler::LoopSample(). 13 yıl önce
sampler.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
sampler.h audio: add Sampler::LoopSample(). 13 yıl önce
scene.cpp gpu: fix missing #if blocks in vertex buffer code. 9 yıl önce
scene.h base: going on a lowercase rampage; today’s victim: Array. 9 yıl önce
sprite.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
text.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
text.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce
ticker.cpp base: use ptrdiff_t for array and string sizes and some other things. 9 yıl önce
ticker.h base: prevent instantiation of several static-only classes. 13 yıl önce
tiler.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
tiler.h Added bunch of stuff on threads and images. 9 yıl önce
tileset.cpp base: fix header inconsistencies that broke the build. 9 yıl önce
tileset.h base: fix header inconsistencies that broke the build. 9 yıl önce
utils.h base: going on a lowercase rampage; today’s victim: Array. 9 yıl önce
video.cpp misc: remove 100% of the "using namespace std;" madness. 9 yıl önce
video.h Added Flat debugrendermode 9 yıl önce
world.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
world.h lua: add support for lua/init.lua in a global World object and give 13 yıl önce
worldentity.cpp base: strip core.h from its contents and put it in public/private headers. 9 yıl önce
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current 9 yıl önce