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Sam Hocevar 3af7e62b6a android: switch to NativeActivity instead of rolling our own Java crap; il y a 12 ans
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application lua: add support for lua/init.lua in a global World object and give il y a 12 ans
base base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
bullet core: import pristine lua 5.2.1 in the engine code. il y a 12 ans
data build: reorganise automake build system. il y a 12 ans
debug debug: fewer lines of code in DrawBox(). il y a 12 ans
easymesh easymesh : an ASSERT was not properly setup. il y a 12 ans
generated base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
gpu gpu: only add the half-texel offset on the X360. il y a 12 ans
image ps3: implement Lua file loading. il y a 12 ans
input base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
lol ps3: implement Lua file loading. il y a 12 ans
lua build: big Android build system refactor; we now attempt to build il y a 12 ans
math misc: fix a few URLs. il y a 12 ans
mesh build: fix a few compiler warnings here and there. il y a 12 ans
platform android: switch to NativeActivity instead of rolling our own Java crap; il y a 12 ans
sys build: fix X360 and PS3 builds. il y a 12 ans
Makefile.am build: reorganise automake build system. il y a 12 ans
audio.cpp audio: add a simple Stop() method to samples. il y a 12 ans
audio.h base: prevent instantiation of several static-only classes. il y a 12 ans
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras il y a 12 ans
camera.h scene: start refactoring the camera code; we now have a stack of cameras il y a 12 ans
core.h image: remove the Image::Format enum and use PixelFormat instead. il y a 12 ans
dict.cpp base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
dict.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). il y a 12 ans
emitter.cpp New year copyright update. il y a 12 ans
emitter.h New year copyright update. il y a 12 ans
entity.cpp New year copyright update. il y a 12 ans
entity.h easymesh: interface the shiny shader with new Light objects. il y a 12 ans
font.cpp base: remove some sprintf() calls in profit of string ops. il y a 12 ans
font.h New year copyright update. il y a 12 ans
forge.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
forge.h base: prevent instantiation of several static-only classes. il y a 12 ans
gradient.cpp base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
gradient.h New year copyright update. il y a 12 ans
gradient.lolfx core: add some noise to the gradient effect. il y a 12 ans
layer.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
layer.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
light.cpp easymesh: interface the shiny shader with new Light objects. il y a 12 ans
light.h easymesh: interface the shiny shader with new Light objects. il y a 12 ans
lolcore.vcxproj image: remove the Image::Format enum and use PixelFormat instead. il y a 12 ans
lolcore.vcxproj.filters math: move rand() to its own header, ensure it only returns il y a 12 ans
loldebug.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
lolgl.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
map.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
numeric.h math: move rand() to its own header, ensure it only returns il y a 12 ans
platform.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
platform.h base: prevent instantiation of several static-only classes. il y a 12 ans
profiler.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
profiler.h base: prevent instantiation of several static-only classes. il y a 12 ans
sample.cpp ps3: implement very simple audio playback. il y a 12 ans
sample.h audio: add Sampler::LoopSample(). il y a 12 ans
sampler.cpp audio: add Sampler::LoopSample(). il y a 12 ans
sampler.h audio: add Sampler::LoopSample(). il y a 12 ans
scene.cpp gpu: account for the HLSL half-texel offset on the PS3. il y a 12 ans
scene.h debug: add Debug::DrawLine() and Debug::DrawBox() methods. il y a 12 ans
sprite.cpp New year copyright update. il y a 12 ans
sprite.h New year copyright update. il y a 12 ans
text.cpp base: remove some sprintf() calls in profit of string ops. il y a 12 ans
text.h added GetPos method to get text position il y a 12 ans
ticker.cpp math: replace RandF() with a more generic rand() template function il y a 12 ans
ticker.h base: prevent instantiation of several static-only classes. il y a 12 ans
tiler.cpp New year copyright update. il y a 12 ans
tiler.h base: prevent instantiation of several static-only classes. il y a 12 ans
tileset.cpp gpu: ugly hack to avoid sprite artifacts on the PS3. il y a 12 ans
tileset.h gpu: account for the HLSL half-texel offset on the PS3. il y a 12 ans
video.cpp base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
video.h easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas. il y a 12 ans
world.cpp ps3: implement Lua file loading. il y a 12 ans
world.h lua: add support for lua/init.lua in a global World object and give il y a 12 ans
worldentity.cpp New year copyright update. il y a 12 ans
worldentity.h New year copyright update. il y a 12 ans