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kopie van https://github.com/lolengine/lol
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1047 Commits
5 Branches
56 MiB
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C 0.6%
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Tree: e8d2d8c202
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wip/image-kernel
wip/interp
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wip/core-clipp
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Benjamin ‘Touky’ Huet e8d2d8c202 So Character Controller works with a lazy camera logic. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: reorganise VS2010 solution. 13 jaren geleden
src So Character Controller works with a lazy camera logic. 13 jaren geleden
test So Character Controller works with a lazy camera logic. 13 jaren geleden
tools build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
tutorial tutorial: test some advanced shapes for easymesh. 13 jaren geleden
.gitignore tutorial: add a simple EasyMesh viewer. 13 jaren geleden
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 jaren geleden
configure.ac build: add skeleton for JNat's demo. 13 jaren geleden
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