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lol
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1007 Commits
5 Branches
53 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: ed499e0c07
main
wip/image-kernel
wip/interp
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wip/core-clipp
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Sam Hocevar ed499e0c07 build: add libSDLmain.a binaries for GUI MinGW builds; the provided static
libraries only work with the Visual Studio runtime.
13 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build core: switch the Win32/x64 binaries to the Windows subsystem so that they 13 years ago
src build: add libSDLmain.a binaries for GUI MinGW builds; the provided static 13 years ago
test test: use SDLmain for the testsuite, too. 13 years ago
tools build: move all games to a "games" subdirectory to clean up the root 13 years ago
tutorial build: hide the SDL_main.h inclusion in core.h, and only activate it 13 years ago
.gitignore tutorial: add a simple EasyMesh viewer. 13 years ago
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 years ago
TODO Update todo list. 15 years ago
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 years ago
configure.ac build: add libSDLmain.a binaries for GUI MinGW builds; the provided static 13 years ago
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