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Sam Hocevar f7e202a7c8 gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 år sedan
build win32: no longer ship GDI+ because MinGW ships a working version, including 13 år sedan
gfx build: disable excessive image cleanup rules. 13 år sedan
src gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 år sedan
test gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 år sedan
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14 år sedan
win32 gpu: start working on a template-based vertex buffer class. 12 år sedan
.gitignore build: add some ignored files to .gitignore. 12 år sedan
Makefile.am mrpigeon: create source tree for MrPigeon. 13 år sedan
TODO Update todo list. 14 år sedan
bootstrap build: allow to build without the PS3-specific files. 13 år sedan
build-linux build: add -j6 to our build scripts' "make" invocations. 13 år sedan
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 år sedan
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 år sedan
build-nacl32 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 år sedan
build-nacl64 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 år sedan
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 år sedan
configure.ac build: allow to build the Direct3D 9 driver with the mingw compiler. 12 år sedan