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Sam Hocevar f7e202a7c8 gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 years ago
build win32: no longer ship GDI+ because MinGW ships a working version, including 13 years ago
gfx build: disable excessive image cleanup rules. 13 years ago
src gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 years ago
test gpu: implement vertex buffer streams for Direct3D. OpenGL is missing for now. 12 years ago
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14 years ago
win32 gpu: start working on a template-based vertex buffer class. 12 years ago
.gitignore build: add some ignored files to .gitignore. 12 years ago
Makefile.am mrpigeon: create source tree for MrPigeon. 13 years ago
TODO Update todo list. 14 years ago
bootstrap build: allow to build without the PS3-specific files. 13 years ago
build-linux build: add -j6 to our build scripts' "make" invocations. 13 years ago
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 years ago
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 years ago
build-nacl32 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 years ago
build-nacl64 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 years ago
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 years ago
configure.ac build: allow to build the Direct3D 9 driver with the mingw compiler. 12 years ago