..
application
lua: add support for lua/init.lua in a global World object and give
12 anos atrás
base
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
bullet
core: import pristine lua 5.2.1 in the engine code.
12 anos atrás
data
build: reorganise automake build system.
12 anos atrás
debug
debug: fewer lines of code in DrawBox().
12 anos atrás
easymesh
easymesh : an ASSERT was not properly setup.
12 anos atrás
generated
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
gpu
gpu: only add the half-texel offset on the X360.
12 anos atrás
image
ps3: implement Lua file loading.
12 anos atrás
input
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
lol
ps3: implement Lua file loading.
12 anos atrás
lua
build: big Android build system refactor; we now attempt to build
12 anos atrás
math
misc: fix a few URLs.
12 anos atrás
mesh
build: fix a few compiler warnings here and there.
12 anos atrás
platform
build: big Android build system refactor; we now attempt to build
12 anos atrás
sys
build: fix X360 and PS3 builds.
12 anos atrás
Makefile.am
build: reorganise automake build system.
12 anos atrás
audio.cpp
audio: add a simple Stop() method to samples.
12 anos atrás
audio.h
base: prevent instantiation of several static-only classes.
12 anos atrás
camera.cpp
scene: start refactoring the camera code; we now have a stack of cameras
12 anos atrás
camera.h
scene: start refactoring the camera code; we now have a stack of cameras
12 anos atrás
core.h
image: remove the Image::Format enum and use PixelFormat instead.
12 anos atrás
dict.cpp
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
dict.h
build: fix the WTFPL site URL in all code comments.
12 anos atrás
eglapp.cpp
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
eglapp.h
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
12 anos atrás
emitter.cpp
New year copyright update.
12 anos atrás
emitter.h
New year copyright update.
12 anos atrás
entity.cpp
New year copyright update.
12 anos atrás
entity.h
easymesh: interface the shiny shader with new Light objects.
12 anos atrás
font.cpp
base: remove some sprintf() calls in profit of string ops.
12 anos atrás
font.h
New year copyright update.
12 anos atrás
forge.cpp
build: fix the WTFPL site URL in all code comments.
12 anos atrás
forge.h
base: prevent instantiation of several static-only classes.
12 anos atrás
gradient.cpp
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
gradient.h
New year copyright update.
12 anos atrás
gradient.lolfx
core: add some noise to the gradient effect.
12 anos atrás
layer.cpp
build: fix the WTFPL site URL in all code comments.
12 anos atrás
layer.h
build: fix the WTFPL site URL in all code comments.
12 anos atrás
light.cpp
easymesh: interface the shiny shader with new Light objects.
12 anos atrás
light.h
easymesh: interface the shiny shader with new Light objects.
12 anos atrás
lolcore.vcxproj
image: remove the Image::Format enum and use PixelFormat instead.
12 anos atrás
lolcore.vcxproj.filters
math: move rand() to its own header, ensure it only returns
12 anos atrás
loldebug.h
build: fix the WTFPL site URL in all code comments.
12 anos atrás
lolgl.h
build: fix the WTFPL site URL in all code comments.
12 anos atrás
map.cpp
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
map.h
build: fix the WTFPL site URL in all code comments.
12 anos atrás
numeric.h
math: move rand() to its own header, ensure it only returns
12 anos atrás
platform.cpp
build: fix the WTFPL site URL in all code comments.
12 anos atrás
platform.h
base: prevent instantiation of several static-only classes.
12 anos atrás
profiler.cpp
build: fix the WTFPL site URL in all code comments.
12 anos atrás
profiler.h
base: prevent instantiation of several static-only classes.
12 anos atrás
sample.cpp
ps3: implement very simple audio playback.
12 anos atrás
sample.h
audio: add Sampler::LoopSample().
12 anos atrás
sampler.cpp
audio: add Sampler::LoopSample().
12 anos atrás
sampler.h
audio: add Sampler::LoopSample().
12 anos atrás
scene.cpp
gpu: account for the HLSL half-texel offset on the PS3.
12 anos atrás
scene.h
debug: add Debug::DrawLine() and Debug::DrawBox() methods.
12 anos atrás
sprite.cpp
New year copyright update.
12 anos atrás
sprite.h
New year copyright update.
12 anos atrás
text.cpp
base: remove some sprintf() calls in profit of string ops.
12 anos atrás
text.h
added GetPos method to get text position
12 anos atrás
ticker.cpp
math: replace RandF() with a more generic rand() template function
12 anos atrás
ticker.h
base: prevent instantiation of several static-only classes.
12 anos atrás
tiler.cpp
New year copyright update.
12 anos atrás
tiler.h
base: prevent instantiation of several static-only classes.
12 anos atrás
tileset.cpp
gpu: ugly hack to avoid sprite artifacts on the PS3.
12 anos atrás
tileset.h
gpu: account for the HLSL half-texel offset on the PS3.
12 anos atrás
video.cpp
base: start removing occurrences of NULL on our long journey to nullptr.
12 anos atrás
video.h
easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas.
12 anos atrás
world.cpp
ps3: implement Lua file loading.
12 anos atrás
world.h
lua: add support for lua/init.lua in a global World object and give
12 anos atrás
worldentity.cpp
New year copyright update.
12 anos atrás
worldentity.h
New year copyright update.
12 anos atrás